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Topic: Things we are proud of... (Read 3552 times)
Gui Brazil
One vodka, two vodka, three vodka, floor
Production Team
Posts: 1437
Keep on rocking!
Re: Things we are proud of...
«
Reply #30 on:
April 13, 2008, 11:12:05 PM »
ZED THEY WANT PICTURES OF YOU NOW, Ha!
Logged
I <3 U
Posts: 669
Re: Things we are proud of...
«
Reply #31 on:
April 13, 2008, 11:14:18 PM »
Brazil get studying you have an exam tommorow! If you fail im going to go ape shit!
Logged
frvge
Administrator
Posts: 5559
[insert witty statement]
Re: Things we are proud of...
«
Reply #32 on:
April 13, 2008, 11:30:17 PM »
You guys got the render of the map like MONTHS ago
and now you want more? Zomg! harhar
Logged
Quote from: savior2006
SCDA has more bugs than a rain forest.
Quote
Treat your customers with respect you make more customers. Treat your customers like pirates, you make more pirates.
Tidenburg
Posts: 935
Re: Things we are proud of...
«
Reply #33 on:
April 13, 2008, 11:58:19 PM »
I either didn't it or it wasn't impressive enough to stick to memory ^^,
linky?
Logged
"
I think the company has blocked the Dev's access to the forums.
"'So, Suits, what's the feedback on SCC been like?'
'Super duper, Devs, 100% super duper! The fans love it!'"
" - CoastalGirl
frvge
Administrator
Posts: 5559
[insert witty statement]
Re: Things we are proud of...
«
Reply #34 on:
April 14, 2008, 12:07:11 AM »
here
Logged
Quote from: savior2006
SCDA has more bugs than a rain forest.
Quote
Treat your customers with respect you make more customers. Treat your customers like pirates, you make more pirates.
Tidenburg
Posts: 935
Re: Things we are proud of...
«
Reply #35 on:
April 14, 2008, 12:31:53 AM »
Oh that! I thought that was some other map nabbed from somewhere else just to show the models in action! Can we have another? Even if you rotate the viewpoint by 45 degrees i'd be happy ^^,
Logged
"
I think the company has blocked the Dev's access to the forums.
"'So, Suits, what's the feedback on SCC been like?'
'Super duper, Devs, 100% super duper! The fans love it!'"
" - CoastalGirl
frvge
Administrator
Posts: 5559
[insert witty statement]
Re: Things we are proud of...
«
Reply #36 on:
April 14, 2008, 01:12:35 AM »
AFAIK, blob's image is a true render. The models shown by Gui and kebab are in-game. Blob will clarify (or if I am wrong, I'll delete this message...)
Logged
Quote from: savior2006
SCDA has more bugs than a rain forest.
Quote
Treat your customers with respect you make more customers. Treat your customers like pirates, you make more pirates.
Gui Brazil
One vodka, two vodka, three vodka, floor
Production Team
Posts: 1437
Keep on rocking!
Re: Things we are proud of...
«
Reply #37 on:
April 14, 2008, 01:59:55 AM »
The Zebra and cabinet/gun are renders from the game mesh, just so it doesn't have the edges aliased, unlike if it was a screenshot from the viewport (viewport doesn't have AA). Besides that, it's the same as ingame.
Logged
Zedblade
Production Team
Posts: 1352
Re: Things we are proud of...
«
Reply #38 on:
April 14, 2008, 03:24:19 AM »
Quote from: Tidenburg on April 14, 2008, 12:31:53 AM
Oh that! I thought that was some other map nabbed from somewhere else just to show the models in action! Can we have another? Even if you rotate the viewpoint by 45 degrees i'd be happy ^^,
It looks nothing like that anymore, that is complete and total ass compared to where it's at now.
Logged
tigaer
Guest
Re: Things we are proud of...
«
Reply #39 on:
April 14, 2008, 03:41:51 AM »
My HUD design, ended up not finishing it before I resigned, but I'm still pretty proud of what I got.
I'm also pretty fucking proud of my lobby design, which ended up not being used.
I'm pretty proud of those 2 things I got to get mostly done.
«
Last Edit: April 24, 2008, 02:41:51 PM by tigaer
»
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Westfall
Posts: 1507
Probably the best Westfall in the world.
Re: Things we are proud of...
«
Reply #40 on:
April 14, 2008, 07:30:30 AM »
lol @ "You broke somebody's neck"
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I <3 U
Posts: 669
Re: Things we are proud of...
«
Reply #41 on:
April 14, 2008, 09:56:53 AM »
Quote from: tigaer on April 14, 2008, 03:41:51 AM
My HUD design, ended up not finishing it before I resigned, but I'm still pretty proud of what I got.
I'm also pretty fucking proud of my lobby design, which ended up not being used.
I'm pretty proud of those 2 things I got to get mostly done.
I think that hud is sweet, nice n simplistic. It's a shame really
...
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Xris
Posts: 332
Project Stealth Enthusiast
Re: Things we are proud of...
«
Reply #42 on:
April 14, 2008, 03:05:06 PM »
Wasnt the first one a SP mission in DA ?
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Rambo
Official Temporal PS Promoter
Posts: 2796
Re: Things we are proud of...
«
Reply #43 on:
April 14, 2008, 03:10:25 PM »
i don't like tigaer's hud at all, but the lobby is pretty good (though i like seefoo's lobby even better).
Logged
totally into deep and intense 2on2 action...
frvge
Administrator
Posts: 5559
[insert witty statement]
Re: Things we are proud of...
«
Reply #44 on:
April 14, 2008, 03:10:41 PM »
Yes, tigaer used that for UI.
Logged
Quote from: savior2006
SCDA has more bugs than a rain forest.
Quote
Treat your customers with respect you make more customers. Treat your customers like pirates, you make more pirates.
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