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Tick...Tock (Neut Obj, Music/Animator text, UT3 Spy, MT, Lakehouse Dev Comment)
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Topic: Tick...Tock (Neut Obj, Music/Animator text, UT3 Spy, MT, Lakehouse Dev Comment) (Read 13008 times)
frvge
Administrator
Posts: 5559
[insert witty statement]
Re: Tick...Tock ?!?
«
Reply #30 on:
October 11, 2008, 11:05:11 PM »
k, I just noticed that my servertime is off. Which is why there was a 1 hour gap. I'm gonna try to fix that right now.
Logged
Quote from: savior2006
SCDA has more bugs than a rain forest.
Quote
Treat your customers with respect you make more customers. Treat your customers like pirates, you make more pirates.
LennardF1989
Lead Programmer
Production Team
Posts: 2169
That's レナード to you mister!
Re: Tick...Tock ?!?
«
Reply #31 on:
October 11, 2008, 11:05:35 PM »
Quote from: Liqu1D_133 on October 11, 2008, 11:02:48 PM
Ok... So you have been spamming F5 for the last half an hour, right?
Quote from: frvge on October 11, 2008, 11:05:11 PM
k, I just noticed that my servertime is off. Which is why there was a 1 hour gap. I'm gonna try to fix that right now.
Hey! I noticed it! That's what you get for nothing...
Edit:
Fixed now, offset on the forum settings was wrong.
«
Last Edit: October 11, 2008, 11:08:31 PM by LennardF1989
»
Logged
frvge
Administrator
Posts: 5559
[insert witty statement]
Re: Tick...Tock ?!?
«
Reply #32 on:
October 11, 2008, 11:10:56 PM »
Yeah, the server time is correct. It was the forum time-offset of my profile which was set to 0 instead of 1. Sorry 'bout that.
The ModDB vid is still processing.
Logged
Quote from: savior2006
SCDA has more bugs than a rain forest.
Quote
Treat your customers with respect you make more customers. Treat your customers like pirates, you make more pirates.
Tidenburg
Posts: 935
Re: Tick...Tock ?!?
«
Reply #33 on:
October 11, 2008, 11:21:12 PM »
It's cool but it was a tick tock for one object.
I'm gonna wait till modDb has it up to watch the thing open.
Logged
"
I think the company has blocked the Dev's access to the forums.
"'So, Suits, what's the feedback on SCC been like?'
'Super duper, Devs, 100% super duper! The fans love it!'"
" - CoastalGirl
frvge
Administrator
Posts: 5559
[insert witty statement]
Re: Tick...Tock ?!?
«
Reply #34 on:
October 11, 2008, 11:23:14 PM »
But it's high-res
Have you seen the little fans on the back of the objective? They rock!
Logged
Quote from: savior2006
SCDA has more bugs than a rain forest.
Quote
Treat your customers with respect you make more customers. Treat your customers like pirates, you make more pirates.
Succubus Dryad Of The Undying Comet
Posts: 1784
Cool guy.
Re: Tick...Tock ?!?
«
Reply #35 on:
October 11, 2008, 11:43:09 PM »
Quote from: LennardF1989 on October 11, 2008, 11:05:35 PM
Quote from: Liqu1D_133 on October 11, 2008, 11:02:48 PM
Ok... So you have been spamming F5 for the last half an hour, right?
Yes. And i got what i already had (it was the sneakpeak). I'm happy anyway
Quote from: frvge on October 11, 2008, 11:23:14 PM
But it's high-res
Have you seen the little fans on the back of the objective? They rock!
Totally (but that's only because of the ProjectStealth logo on the picture
).
Logged
LennardF1989
Lead Programmer
Production Team
Posts: 2169
That's レナード to you mister!
Re: Tick...Tock ?!?
«
Reply #36 on:
October 12, 2008, 12:03:38 AM »
Quote from: Tidenburg on October 11, 2008, 11:21:12 PM
It's cool but it was a tick tock for one object.
I'm gonna wait till modDb has it up to watch the thing open.
Ahum....
Quote from: frvge on October 11, 2008, 11:00:07 PM
Entering sleep-mode.
Tick...tock...tick...tock...
ETA T Minus 72
Tick...tock...tick...tock...
Either way, that statement is kind of insulting. We have all rights not to show you guys anything and when we do, you complain we only show one thing. If I were in a bad mood I would say something that's not nice or professional to you, but I won't, even though my TV just died (my good old 20 year old Telefunken which had a screen the size of todays big widescreens) and I'm kinda pissed about it.
«
Last Edit: October 12, 2008, 12:16:18 AM by LennardF1989
»
Logged
Tidenburg
Posts: 935
Re: Tick...Tock (Phase 1 completed)...
«
Reply #37 on:
October 12, 2008, 12:06:01 AM »
Lennard. Take all my comments with a grain of salt. I will never be truely happy until im spawn killing n00bs in the full game ^_^. Until then i'm a whiny bitch, like a fat kid at a restaurant and project stealth is on the menu. The chefs may be professional and awesome but they are not fast enough for my fat gluttonous needs, which incidentally, no one can possibly satisfy.
I love it really.
I JUST WANT MOARRR
«
Last Edit: October 12, 2008, 12:09:08 AM by Tidenburg
»
Logged
"
I think the company has blocked the Dev's access to the forums.
"'So, Suits, what's the feedback on SCC been like?'
'Super duper, Devs, 100% super duper! The fans love it!'"
" - CoastalGirl
LennardF1989
Lead Programmer
Production Team
Posts: 2169
That's レナード to you mister!
Re: Tick...Tock (Phase 1 completed)...
«
Reply #38 on:
October 12, 2008, 12:16:47 AM »
Apologies accepted, edited post.
Logged
frvge
Administrator
Posts: 5559
[insert witty statement]
Re: Tick...Tock (Phase 1 completed)...
«
Reply #39 on:
October 12, 2008, 12:19:22 AM »
ModDB is ready with processing and the vid can now be seen there. The unscrewing and screwing of the tiny screws is hard to see in ModDB's version
Logged
Quote from: savior2006
SCDA has more bugs than a rain forest.
Quote
Treat your customers with respect you make more customers. Treat your customers like pirates, you make more pirates.
AgentX_003
AFKgentx_003
Posts: 774
Optimistic Enforcer
Re: Tick...Tock (Phase 1 completed)...
«
Reply #40 on:
October 12, 2008, 01:53:50 AM »
Quote from: frvge on October 12, 2008, 12:19:22 AM
ModDB is ready with processing and the vid can now be seen there. The unscrewing and screwing of the tiny screws is hard to see in ModDB's version
you stole the color from the video
, but i agree with tiden and i feel the same way
it would fill me up if i saw like 7 things
for 1 tick tock thread and i think everyone else would shut up for the month
.
Logged
-Thanks Murdy for da Sig <3 xD
Vega
Posts: 409
Re: Tick...Tock (Phase 1 completed)...
«
Reply #41 on:
October 12, 2008, 07:31:09 PM »
Very nice Objective model! I'm assuming when the objective is completed that it will then execute it's fold-up animation. Pretty sweet.
Logged
frvge
Administrator
Posts: 5559
[insert witty statement]
Re: Tick...Tock (Phase 1 completed)...
«
Reply #42 on:
October 12, 2008, 09:57:16 PM »
Correct. The original idea as shown in concept art also had some animation, but it turned out to be a bit hard to get right.
Logged
Quote from: savior2006
SCDA has more bugs than a rain forest.
Quote
Treat your customers with respect you make more customers. Treat your customers like pirates, you make more pirates.
neth
Posts: 739
Gamer since 1854
Re: Tick...Tock (Phase 1 completed)...
«
Reply #43 on:
October 12, 2008, 10:04:55 PM »
Got a question. Do you guys intend to put some of these glowy effects you can see nowadays in games ? I think they are called shaders.
Logged
Succubus Dryad Of The Undying Comet
Posts: 1784
Cool guy.
Re: Tick...Tock (Phase 1 completed)...
«
Reply #44 on:
October 12, 2008, 10:16:21 PM »
I hope not. It messes with your brain.
That's sarcasm. Also, gg for reading this.
Logged
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