Project Stealth
Pages: 1 [2] 3 4 ... 10
  Print  
Author Topic: Tick...Tock (Neut Obj, Music/Animator text, UT3 Spy, MT, Lakehouse Dev Comment)  (Read 13006 times)
Succubus Dryad Of The Undying Comet

Posts: 1784

Cool guy.


View Profile
« Reply #15 on: October 09, 2008, 07:04:19 PM »

I'll make sure you won't Smiley
Logged
Zedblade
Production Team
******
Posts: 1352



View Profile
« Reply #16 on: October 09, 2008, 08:15:32 PM »

FYI: gameplay and gameplay animations are still far off. The moment we have that, I'll let you know without a Tick Tock Wink Just to clear it up.
I hold you on that Wink

seriously, we should have that by now. fucking pethetic that we don't. Blame all the 'animators' that jumped on the team, only to dissappear without doing effing crap.
Logged

neth

Posts: 739


Gamer since 1854


View Profile
« Reply #17 on: October 09, 2008, 11:48:09 PM »

so who works on animations now ?
Logged

frvge
Administrator
*****
Posts: 5559


[insert witty statement]


View Profile WWW
« Reply #18 on: October 10, 2008, 06:37:13 AM »

Wolf.
Logged

Quote from: savior2006
SCDA has more bugs than a rain forest.
Quote
Treat your customers with respect you make more customers. Treat your customers like pirates, you make more pirates.
frvge
Administrator
*****
Posts: 5559


[insert witty statement]


View Profile WWW
« Reply #19 on: October 11, 2008, 12:15:12 AM »

Tick... tock.. tick... tock...
ETA T minus 22.75 hours
Tick... tock.. tick... tock.
Logged

Quote from: savior2006
SCDA has more bugs than a rain forest.
Quote
Treat your customers with respect you make more customers. Treat your customers like pirates, you make more pirates.
Spekkio

Posts: 1501



View Profile
« Reply #20 on: October 11, 2008, 12:44:06 AM »

Tick... tock.. tick... tock...
ETA T minus 22.75 hours
Tick... tock.. tick... tock.
I love it when you tease me, sweetie.
Logged
frvge
Administrator
*****
Posts: 5559


[insert witty statement]


View Profile WWW
« Reply #21 on: October 11, 2008, 01:21:19 AM »

prrrrttt
Logged

Quote from: savior2006
SCDA has more bugs than a rain forest.
Quote
Treat your customers with respect you make more customers. Treat your customers like pirates, you make more pirates.
Vega

Posts: 409



View Profile
« Reply #22 on: October 11, 2008, 02:20:02 AM »

Tick... tock.. tick... tock...
ETA T minus 22.75 hours
Tick... tock.. tick... tock.
I love it when you tease me, sweetie.

Yeah you like it you dirty whore, you take it all in mmm slurp it up mmmm that taste good doesn't it?







 Lips sealed
Logged
Gui Brazil
One vodka, two vodka, three vodka, floor
Production Team
******
Posts: 1437


Keep on rocking!


View Profile
« Reply #23 on: October 11, 2008, 03:29:07 AM »

Ok, frvge, I can't keep this shut no more. I'VE HAD IT FOR TOO LONG!






Project Stealth is a lie. We're all employees at Pixar and we're doing a top secret movie called, E-Wall. When this tick tock ends the world will explode because we have kinda triggered a nuclear bomb during one of our researches for the movie (I blame spekkio for not giving me some decent f14 references).
Logged
frvge
Administrator
*****
Posts: 5559


[insert witty statement]


View Profile WWW
« Reply #24 on: October 11, 2008, 09:22:46 AM »


The cake is a lie. We're all employees at Valve and we're doing a top secret movie called, Port-Al. When this tick tock ends the world will explode because we have kinda triggered a nuclear bomb during one of our researches for the movie (I blame spekkio for not giving me some decent recipes).
fixed.
Logged

Quote from: savior2006
SCDA has more bugs than a rain forest.
Quote
Treat your customers with respect you make more customers. Treat your customers like pirates, you make more pirates.
Spekkio

Posts: 1501



View Profile
« Reply #25 on: October 11, 2008, 04:09:07 PM »

Tick... tock.. tick... tock...
ETA T minus 22.75 hours
Tick... tock.. tick... tock.
I love it when you tease me, sweetie.

Yeah you like it you dirty whore, you take it all in mmm slurp it up mmmm that taste good doesn't it?







 Lips sealed
Just like you to get all overzealous and race to the end. That's why frvge is my man...he knows how to take it nice and slow.
Logged
Vega

Posts: 409



View Profile
« Reply #26 on: October 11, 2008, 10:09:41 PM »

Just like you to get all overzealous and race to the end. That's why frvge is my man...he knows how to take it nice and slow.

But you said....you said you couldn't resist my O-face.  Oh! Oh! Oh!  You know what I'm talking about; oh!
Logged
Succubus Dryad Of The Undying Comet

Posts: 1784

Cool guy.


View Profile
« Reply #27 on: October 11, 2008, 10:31:54 PM »

Half a hour to go... can't wait Cheesy
Logged
frvge
Administrator
*****
Posts: 5559


[insert witty statement]


View Profile WWW
« Reply #28 on: October 11, 2008, 11:00:07 PM »

Tick...tock...tick...tock...

Booting data transmission system.
POST check... OK
Running unit tests... OK
Opening socket...OK
Securing socket... OK
Synching with data server... OK
Fetching comments... OK

Displaying comments: "These renders are all in-game quality"
                                "Please do not stream. Use Right-click+Save As."

Transmitting data:

Sending data chunk #1:
Objective #1

Sending data chunk #2:
Objective #2

Sending data chunk #3:
Objective #3

Sending data chunk #4:
Objective #4

Sending data chunk #5:
Objective #5

Sending data chunk #6:
Objective #6

Sending data chunk #7:
Objective #7

Sending data chunk #8:
Objective #8

Sending data chunk #9:
Objective Animation (8MB, 0:07 min)

Mirrors:
Objective Animation - ModDB.com

Closing socket... OK
Destructing resources... OK

Entering sleep-mode.

Tick...tock...tick...tock...
ETA T Minus 72
Tick...tock...tick...tock...
« Last Edit: October 11, 2008, 11:09:46 PM by frvge » Logged

Quote from: savior2006
SCDA has more bugs than a rain forest.
Quote
Treat your customers with respect you make more customers. Treat your customers like pirates, you make more pirates.
Succubus Dryad Of The Undying Comet

Posts: 1784

Cool guy.


View Profile
« Reply #29 on: October 11, 2008, 11:02:48 PM »

Smiley
Logged
Pages: 1 [2] 3 4 ... 10
  Print  
 
Jump to:  

SC Lamers