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Author Topic: Tick Tock - Camo video  (Read 3913 times)
frvge
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« Reply #90 on: March 10, 2009, 06:25:45 PM »

Some of the crispness got lost in two transcodings. Originally, it looks a sligfhtly better. Now it's a bit more blurry. But the final game version won't have suffered from transcodings so it should be fine.
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« Reply #91 on: March 10, 2009, 06:47:48 PM »

Some of the crispness got lost in two transcodings. Originally, it looks a sligfhtly better. Now it's a bit more blurry. But the final game version won't have suffered from transcodings so it should be fine.

lol dont you mean encoding? Cheesy
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frvge
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« Reply #92 on: March 10, 2009, 07:15:44 PM »

Encoding is creating a different file from a source, an image. Transcoding is translating an image from type A to type B. In this case, the raw AVI was encoded to wmv, then the wmv was transcoded to another wmv, but thereby it lost more detail.
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« Reply #93 on: January 11, 2010, 11:44:35 AM »

Well its now January of 2010. I was just curious whats become of the camo? that was one of my favorite gadgets, along with the heartbeat sensor. until the 360 ruined it with the green outline.
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frvge
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« Reply #94 on: January 11, 2010, 12:23:20 PM »

It's afaik the same as shown in the latest video.
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« Reply #95 on: January 11, 2010, 05:02:27 PM »

Late to this thread (obviously), but I like the new camo effect. Neat way of making sure that spies can't activate it at the 11th hour of a merc passing by + it looks really cool.

I also think your idea of varying the energy drain is ingenious. It's like...so obvious, but no one thought of it.

I'm still crossing my fingers for camo and gasmask to be inherent equipment...
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frvge
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« Reply #96 on: January 11, 2010, 05:24:23 PM »

Everything is possible. xD. And thanks for your compliment.
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« Reply #97 on: May 12, 2010, 01:32:32 PM »

Have a question about camo effect. It looks pretty good, but now you can't see the spy.
I was thinking that like in SC the spy was transparent but you could see the edges it like the water that refracts on the edges.
So if the spy completely transparent (like now) it's immpossible for merc to see him.
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frvge
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« Reply #98 on: May 12, 2010, 02:24:54 PM »

There's refraction based on speed and distance to the Merc.
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« Reply #99 on: May 12, 2010, 02:36:05 PM »

aaa ok then Smiley
Can merc see a spy with his vision if a spy in camo mode?
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frvge
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« Reply #100 on: May 12, 2010, 03:45:28 PM »

Yes, with EMF. Maybe with Motion tracking too, but I'm not sure about that.
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« Reply #101 on: May 12, 2010, 03:46:29 PM »

Ok I think just emf otherwise it's not fair
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« Reply #102 on: May 12, 2010, 08:55:02 PM »

Comic, I think Frvge means that the merc might be able to see a spy using camo if the spy is moving.

I personally think that camo needs a boost and if it can be a good motion tracking counter then it might become a viable gadget.
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« Reply #103 on: May 13, 2010, 01:39:40 PM »

the biggest boost for camo is taking away the activation sound.
replacing it with the light flash, however, has some serious drawbacks.
it prohibits sneaking from shadow to shadow which should be one of the main uses of camo.
on the other side, all those changes make camo way more dangerous up close which is great for interactivity.
i also like that you can hide with camo from emf now standing in front of emf-active materials.
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totally into deep and intense 2on2 action...
frvge
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« Reply #104 on: May 13, 2010, 02:30:47 PM »

Oh, didn't think of that last thing yet. Nice job.
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