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frvge
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« Reply #15 on: February 15, 2009, 11:26:23 PM » |
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IE is fucking up. I spent almost 2 hours completely flabbergasted why test.innerHTML = "something"; does not work.
So because IE is still used a lot, I'll debug later...
there's still 34 minutes to go as of this post.
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SCDA has more bugs than a rain forest. Treat your customers with respect you make more customers. Treat your customers like pirates, you make more pirates.
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frvge
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« Reply #16 on: February 16, 2009, 12:00:27 AM » |
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Tick...tock...tick...tock... Booting data transmission system. POST check... OK Running unit tests... OK Opening socket...OK Securing socket... OK Synching with data server... OK Fetching comments... OK Displaying comments: "Normal speed, 0.4x speed, 3x speed" Transmitting data: Sending data chunk #1: Camo SystemMirrors: Camo - ModDB Closing socket... OK Destructing resources... OK
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« Last Edit: February 16, 2009, 01:43:43 AM by frvge »
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SCDA has more bugs than a rain forest. Treat your customers with respect you make more customers. Treat your customers like pirates, you make more pirates.
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Gurgaue
Posts: 7
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« Reply #17 on: February 16, 2009, 12:13:32 AM » |
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Looks really nice
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AgentX_003
AFKgentx_003
Posts: 774
Optimistic Enforcer
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« Reply #18 on: February 16, 2009, 02:36:11 AM » |
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Looks really nice
:/ Fail....... GREAT job guys , You guys never fail to impress !
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 -Thanks Murdy for da Sig <3 xD
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Rambo
Official Temporal PS Promoter
Posts: 2796
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« Reply #19 on: February 16, 2009, 12:17:02 PM » |
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looks like quite a big gameplay/balance change lightning up like a christmas tree when activating it... oO is there any good reason behind this?
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totally into deep and intense 2on2 action...
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Gui Brazil
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« Reply #20 on: February 16, 2009, 01:00:50 PM » |
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Because it looks pretty.
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LennardF1989
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« Reply #21 on: February 16, 2009, 01:05:01 PM » |
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...and because it will replace the sound effect.
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I <3 U
Posts: 669
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« Reply #22 on: February 16, 2009, 02:14:35 PM » |
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When camo's activated its invisible (in the video atleast). Is that just video quality issues or is it really that transparent in-game?
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Kurbutti
Posts: 228
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« Reply #23 on: February 16, 2009, 02:21:59 PM » |
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For a spy standing still that's probably the case.
I'd figure there being a visual cue whenever there's motion.
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neth
Posts: 739
Gamer since 1854
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« Reply #24 on: February 16, 2009, 02:46:53 PM » |
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Well, we could expect more after 3 months with no update.
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LennardF1989
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« Reply #25 on: February 16, 2009, 03:53:25 PM » |
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No, there is disortion, even when standing still. Keep an eye on the couch, you see it's dislocated when you look through the spy.
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STON3COLDKILLA
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« Reply #26 on: February 16, 2009, 05:19:36 PM » |
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What can we expect in terms of distortion when walking, hanging, and things like that? I liked the swap by the way for the visual effect rather than a sound by the way, however it might be better if it flickers in and out too, as to cause confusion rather than being as clear as it is.
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Rambo
Official Temporal PS Promoter
Posts: 2796
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« Reply #27 on: February 16, 2009, 05:34:04 PM » |
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Because it looks pretty.
not funny (though it's true, good art job at least)... When camo's activated its invisible (in the video atleast). Is that just video quality issues or is it really that transparent in-game?
freeman, go check if you need glasses or a monitor calibration  ...and because it will replace the sound effect.
the whole beauty of camo is that you can use it in the open and that it works best the bigger the distance. removing the activation sound is quite questionable on it's own, but replacing it with such a long and eye-catching visual effect is a very bad idea balance-wise. Well, we could expect more after 3 months with no update.
sadly that's true. i really hope this project isn't dying slowly...
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totally into deep and intense 2on2 action...
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Gui Brazil
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« Reply #28 on: February 16, 2009, 05:45:11 PM » |
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Because it looks pretty.
not funny (though it's true, good art job at least)... I had a blast saying it..
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Rambo
Official Temporal PS Promoter
Posts: 2796
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« Reply #29 on: February 16, 2009, 06:31:00 PM » |
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btw, did you make it to pixar? (looking at your avatar)
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totally into deep and intense 2on2 action...
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