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Author Topic: Tick Tock (Chaffed, Smoked, Flashed)  (Read 3269 times)
Tidenburg

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« Reply #15 on: June 23, 2009, 02:53:36 PM »

Eight and a bit hours.   Tongue
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feev

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« Reply #16 on: June 23, 2009, 10:23:23 PM »

what could it be..
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frvge
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« Reply #17 on: June 23, 2009, 10:25:32 PM »


Super-Grover!
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« Reply #18 on: June 23, 2009, 11:00:04 PM »

Tick...Tock...
Tick...Tock...

Booting data transmission system.
POST check... OK
Running unit tests... OK
Opening socket...OK
Securing socket... OK
Synching with data server... OK
Fetching comments... OK

Displaying comments: "Old footage: early Merc and Spy, but the effect is still like that"

Transmitting data:

Sending data chunk #1:
Chaffed Effect (7MB)

Mirrors:
ModDB

Closing socket... OK
Hibernating

Tick...Tock...
Tick...Tock...

ETA: T minus 72 hours.

Tick...Tock...
Tick...Tock...
« Last Edit: June 23, 2009, 11:57:09 PM by frvge » Logged

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ShadowX

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« Reply #19 on: June 23, 2009, 11:10:51 PM »

Great as usual. But got me thinking that it could possibly use a bit more static, altho this can't be exactly said without seeing it in action. Can't wait for what's coming next.
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frvge
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« Reply #20 on: June 23, 2009, 11:14:55 PM »

Don't forget there'll be a particle emitter for the chaff-particles which will clog up your screen too Smiley
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MR.Mic
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« Reply #21 on: June 23, 2009, 11:54:20 PM »

Great as usual. But got me thinking that it could possibly use a bit more static, altho this can't be exactly said without seeing it in action. Can't wait for what's coming next.

Chaff should not be a substitute for flash or smoke. The merc should still have reasonable visibility, especially because he is robbed of other visions while in the field.
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Lead Visual Effects Artist - Advanced Materials, Particles, and Post-Process Effects
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Wh1tE_Dw4rF

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« Reply #22 on: June 24, 2009, 02:17:53 AM »

Awesome job! Looks impressive, I can't wait to see the end result with the particles etc.

Just this, will the merc have his HUD disabled like in SCCT? Or are you planning to disable bits of it?
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Farley4Fan

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« Reply #23 on: June 24, 2009, 03:36:40 AM »

Cool effect! But i have a question. When the merc looks down it seems like he has a beer belly and there are clipping issues.  Lol.  What is that when the merc looks down?
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LoChang

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« Reply #24 on: June 24, 2009, 06:56:27 AM »

Great job guys.  But the animation looks unrealistic you need to do it all over again.

I'm kidding.

Can't wait!
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MR.Mic
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« Reply #25 on: June 24, 2009, 07:22:48 AM »

Cool effect! But i have a question. When the merc looks down it seems like he has a beer belly and there are clipping issues.  Lol.  What is that when the merc looks down?

That was super-alpha view model, where we just stuck a view camera inside the merc model. The clipping is from the lower part of the helmet, I think. The current version is nothing like that.
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Rambo
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« Reply #26 on: June 24, 2009, 10:38:22 AM »

the effect is a little bit too strong.
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totally into deep and intense 2on2 action...
LoChang

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« Reply #27 on: June 24, 2009, 11:33:32 AM »

"...in my opinion."

Personally, I think it's fine.  Besides, get the small stuff down and move onto bigger things.  Chaff effects would be about an 83 on a list of my top 85 priorities.
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STON3COLDKILLA

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« Reply #28 on: June 24, 2009, 11:55:46 AM »

I also think that the effect is a little too strong, but apart from that I like it Smiley. Besides, it can be changed if necessary when the team is ready.
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neth

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« Reply #29 on: June 24, 2009, 12:07:02 PM »

tbh one effect isn't that much for a tick tock
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