Everything else UI

Started by Daybreak, July 07, 2007, 12:25:47 AM

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Daybreak

My last attempts.
Merged the ideas. The Game lobby will be similar to what the others have put out. But rather than a background picture, I'd have the models themselves displayed.
Anything in a box you click. Outside of the main screen takes you too a new screen. Inside the main screen creates a popup ie Filters. The one exception is the merc tab.

Edit: Quickly added the Merc to some of the layouts, I have in mind. I don't really know what's come of the layout design ability. However, I did read that Epic was looking into redoing their UI cause apparently it sucked.


http://img526.imageshack.us/img526/6928/loadingscreenpb4.jpg


http://img392.imageshack.us/img392/739/signingj5.jpg

NEW

http://img236.imageshack.us/img236/2317/signin2nb6.jpg


http://img54.imageshack.us/img54/8569/homesk3.jpg

NEW

http://img513.imageshack.us/img513/7060/home2nq3.jpg


http://img392.imageshack.us/img392/2678/profilels1.jpg


UPDATE!

http://img390.imageshack.us/img390/1345/hostscreenwb9.jpg

Succubus Dryad Of The Undying Comet

Love it - can be combined with the other lobbies ;)

Bionic-Blob

#2
oh my god...

it's so..clean and nice.

<3

Quote from: MR.MIC-US
STFU!!!!

xD

Gawain

i really like the idea with the spy model at the side of the profile selection, as it produces a spacious effect. ;)
for my taste, you failed doing the parts better seefoo and tigear did. on the other hand, i think you did some good first steps for the tutorial section (you also did the first steps for the ui). some suggestions:
-on the 4th screen, instead of the spies posing there could be a big, animated model of the selected gaget or even a short video sequence showing it's use in an ingame scenario.
-the background is either too much interfering with the foreground (i think the reason for this is the light and shadows in the hexagonals that give it a 3d look), or having no connection to it at all (screen nr5; this could be a result from copy paste, but your background would interfere too much with the text nevertheless)
-i prefer the back and quit button to be on the right up corner, because we all got used to it by windows. your buttons are quite spread out and far apart from each other, but optimization for the shortest mouse ways would require some testing (could be usefull for the other uis,too).

Daybreak

#4
"I failed doing the parts better seefoo and tigear did"
I have no idea what you mean.

For the profile screen, the idea would be for them to be animated in someway. Sure using the gadgets would be cool. It'd depend on time. It'd work the same for the merc side.

The back ground when you enter on line, would open up like in my other UIs. Thus being in the server and online. SO it would be split in half and rise to the top.

The back and login buttons are the same as in CT. It's that familiarity I went with rather than windows.

As I mentioned in another thread, my LCD monitor is currently having some brightness problems. It's brighter on the bottom than on the top, thus some of my colours are off a little. hence the faded look on the spies in profile. ARG my Monitor.


Gui Brazil


Gawain

Quote from: Daybreak on July 07, 2007, 02:11:49 AM
"I failed doing the parts better seefoo and tigear did"
I have no idea what you mean.
they did the game lobby so good that it's very hard to do better.
Quote from: Daybreak on July 07, 2007, 02:11:49 AM
The back ground when you enter on line, would open up like in my other UIs. Thus being in the server and online. SO it would be split in half and rise to the top.
black background in the middle sounds good to me.
Quote from: Daybreak on July 07, 2007, 02:11:49 AM
The back and login buttons are the same as in CT. It's that familiarity I went with rather than windows.
i think it's best to have all the basic functions in one bar. but going for the shortest mouse movements (but still big separated buttonfields) would help increase functionality. btw, the simplicity of your desing is it's greatest strenght.

AgentX_003

indeed it is , i like the black background :) and silver lettering for versus


-Thanks Murdy for da Sig <3  xD

Daybreak

Updated.
Host Game screen. No icon though... having trouble with this one.

The Maestro

Well since the logo on top of this forum is red and white, maybe you could cahnge up the colors to match that. Otherwise great job.
The sentence below is false.
The sentence above is true.

Vega

Looks great, can't say much else.

Gawain

i like the clear style.
the icons suck, they're just consisting of ugly rectangulars. make headphones for audio etc.

Daybreak

Red and white eh? I'll see what I can do.

Thanks there Gawain. I know the icons aren't completely the best but they do get the point accross.
Never the less I do look forward to your icons.

Bionic-Blob

might wanna use this as the background ;) (yours appears to invert half way, which just looks odd imo)

http://img166.imageshack.us/my.php?image=untitled2ng0.png

Daybreak

NIce... i knew something looked funny. Couldn't put my finger on it.