Project Stealth

Forums => Public Discussion => Topic started by: frvge on October 09, 2011, 07:54:19 PM

Title: Teamwork is essential...
Post by: frvge on October 09, 2011, 07:54:19 PM
... to reach high areas. Use your partner to get a boost and strike from above, when the Mercs least expect it.

Spy Coop Move (http://www.projectstealthgame.com/public/video/spy/coop_final.mp4) (4 MB, 0:27 min).

Enjoy and leave comments below the line.

frvge

-----------------[ so under this line ]---------------------------
Title: Re: Teamwork is essential...
Post by: DreadStunLock on October 09, 2011, 10:36:42 PM
Hell....it's about time.

Damn that looked epic! And the spies look so slick!
Title: Re: Teamwork is essential...
Post by: SteveTheCookie on October 09, 2011, 11:19:00 PM
Wow that was awesome!
Title: Re: Teamwork is essential...
Post by: frvge on October 09, 2011, 11:23:53 PM
Please note: it's a 720p Maya render of the animation. Not in-game!
Title: Re: Teamwork is essential...
Post by: Cronky on October 10, 2011, 12:22:03 AM
This looks badass.

My question is from :01 to :08 it just shows the spy crouched. Is that the idle animation (looking left to right)? I assume it is, but just want to make sure (cause it's an awful long hang otherwise that could have been cut out of the video).

What's getting worked on next?
Title: Re: Teamwork is essential...
Post by: frvge on October 10, 2011, 12:36:51 AM
It's the idle animation for the Spy when he's waiting for his team mate, yes.

We're working on upgrading to September UDK and enhancing some effects.
Title: Re: Teamwork is essential...
Post by: CurdyMilk on October 10, 2011, 05:10:13 AM
Very nice work, although I thought this was nearly completed a couple months ago?
Title: Re: Teamwork is essential...
Post by: VaNilla on October 10, 2011, 06:33:45 AM
The animation looks a little stiff to me although that could be the FPS rate, nice overall look though :D
Title: Re: Teamwork is essential...
Post by: Farley4Fan on October 10, 2011, 07:37:28 AM
Very cool.

Nice work to all involved!
Title: Re: Teamwork is essential...
Post by: NeoSuperior on October 10, 2011, 04:51:15 PM
@devs: Maybe you should update this: http://www.indiedb.com/games/project-stealth/news

last update was half a year ago, in march. Yes i know, i know you added it to video section, but i think most people will just look at "news". (I only found it in "Videos" because I ACCIDENTLY saw "last update: 20h ago". Otherwise my post would be different now.)


last main site update was 2 months ago in August... hmmm i think a little post wouldn't hurt, right?
Title: Re: Teamwork is essential...
Post by: frvge on October 10, 2011, 06:44:14 PM
A simple media update isn't exactely news. That's up for debate. I chose that it's not.

For bigger stuff, like a new feature or a big reworking, I make a news post.
Title: Re: Teamwork is essential...
Post by: Vega on October 11, 2011, 01:06:23 AM
Looks freakin beautiful.
Title: Re: Teamwork is essential...
Post by: zglina on October 11, 2011, 08:23:49 AM
Amazing. Good Job team ;)
Title: Re: Teamwork is essential...
Post by: DreadStunLock on October 11, 2011, 01:48:04 PM
Quote from: frvge on October 10, 2011, 06:44:14 PM
For bigger stuff, like a new feature or a big reworking, I make a news post.

And when will this beauteh actualleh happen? HMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM?  :-*
Title: Re: Teamwork is essential...
Post by: SheikTheGeek on October 11, 2011, 03:46:06 PM
Very impressed, its nice to see some actual teamwork in SvM gameplay.  I do hope this will be something that can be done on any high ledge/railing on the majority of maps and not just an aesthetic move.

This does show promise and I Hope we will see a double team attack eventually.  I remember the "Monkey Flip Toss" move from co-op in one of the past SC games being something different and cool, but rarely if ever needed to be used.
Title: Re: Teamwork is essential...
Post by: DreadStunLock on October 21, 2011, 03:48:48 PM
Would it be possible to ask for some technical details about the movie?

1) How long did it take to make this coop move.

2) Was comisserg alone on making this animation? (Note: I am asking only the animating part)

3) Not to be too cruel, but what is the quality of this coop move as an animation? Meaning, is it suitable as a animation to an AA/AAA game?

Cheers!
Title: Re: Teamwork is essential...
Post by: AgentX_003 on October 21, 2011, 09:26:27 PM
[frvge edit: no]
Title: Re: Teamwork is essential...
Post by: Cronky on October 21, 2011, 09:43:28 PM
[frvge edit: cleaning up for sake of page length]
Title: Re: Teamwork is essential...
Post by: DreadStunLock on October 21, 2011, 11:03:42 PM
[frvge edit: don't feed the trolls]
Title: Re: Teamwork is essential...
Post by: Farley4Fan on October 22, 2011, 04:27:33 AM
Jesus Christ Agent. 

You're like the one guy in a ghost town who still cares if the law is broken.
Title: Re: Teamwork is essential...
Post by: AgentX_003 on October 22, 2011, 05:37:23 AM
[frvge edit: no]
Title: Re: Teamwork is essential...
Post by: Farley4Fan on October 22, 2011, 08:05:59 AM
[frvge edit: no, and it's off topic]
Title: Re: Teamwork is essential...
Post by: NeoSuperior on October 22, 2011, 10:08:43 AM
[frvge edit: edited for sake of page length]

Neo edit:
Quote[frvge edit: edited for sake of page length]
lol now it sounds as if i was part of that discussion (ok i was a bit...)
Title: Re: Teamwork is essential...
Post by: frvge on October 22, 2011, 07:29:09 PM
1: I don't know. We've had multiple versions and finetunings.
2: Yes. With feedback from the rest, of course.
3: I think so, but some small things can be improved of course. Animation movie like Pixar? No, but that's not needed (we don't have muscle stretching for example, but games don't need that).
Title: Re: Teamwork is essential...
Post by: DreadStunLock on October 23, 2011, 12:15:05 AM
Awesome, thank you very much.
Title: Re: Teamwork is essential...
Post by: LoChang on October 23, 2011, 01:17:37 AM
What's sad is by the time Frvge answered this I couldn't remember the actual questions and had to scroll ALL TEH WAY back up to see what they were. Thanks, Agent.
Title: Re: Teamwork is essential...
Post by: Farley4Fan on October 23, 2011, 01:29:40 AM
We can't even have civil discussion in a thread titled "Teamwork is Essential"
Title: Re: Teamwork is essential...
Post by: scope2005 on October 23, 2011, 10:50:58 PM
Nice to see good ol' co-op moves in action :)

Im really impressed by the smoothness of the animation too :) very fluid and natural looking - great job :)
Title: Re: Teamwork is essential...
Post by: CAPSULE-:- on November 21, 2011, 05:06:10 AM
Looks awesome  :o. Really interested in what the wall run animation will be like.