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Messages - AgentX_003

#1306
Join Us / Advertiser / Idealist
June 30, 2007, 05:42:46 AM
Hmm I dunno if this would be any help to the Team but ive played splintercell since pandora and like to contribute ideas and so forth to game play etc and also Help people who havent heard the word of Project Stealth to get an insight of what they are missing :).


side note : already have done things on the side but just throwing this out there because id like to become an official pro-active member of the project.
#1307
Public Discussion / Re: Concepts that look cool.
June 30, 2007, 04:19:12 AM
Quote from: Spekkio on June 08, 2007, 02:17:26 AM
Pointless elitism? Assuming that every player needs idiot boxes, sounds, and whatever have you to understand a game is pointless elitism. If you're too dumb to understand the mechanics of a game that has a comprehensive tutorial, then you should be playing Big Bird teaches the Alphabet instead of splinter cell.


  LMAO !
#1308
Presentation Forum / Re: Lobby UI - HOST
June 29, 2007, 10:57:35 PM
Hmm why is there 2 setting buttons.. i just noticed this. ?
#1309
Public Discussion / Re: ideas for equipment
June 29, 2007, 10:54:11 PM
Quote from: Vega on June 28, 2007, 04:25:38 PM
I like the idea of natural traps....for some maps.  If the map was themed correctly, a natural trap would be cool.  Zedblade did this for sanctuary and it was pretty cool.

Holo Map is just an aesthetic type of thing, it's good but shouldn't be its own gadget.

Armor is OK, but I don't like the idea of a spy slowing down.

Not a fan of portable shield.

Merc Tracker is pointless since we have spy bullets.


Just my thoughts on the subject.


Vega you fail again it was called.. Pyrocryptic Not Sanctuary :| ! .. .
#1310
Presentation Forum / Re: Spy Wallpaper
June 27, 2007, 11:44:00 PM
HOly shit it looks like one of those movie posters :P ! 
#1311
Join Us / Re: Music Composer
June 27, 2007, 08:00:44 AM
no one has replied to this soo i will i will say.. that the last 2 work very well for the stealth elements and mysterious style of which is splintercell.
#1312
Presentation Forum / Re: GAME LOBBY UI - host view
June 27, 2007, 07:33:45 AM
Hmm maybe you all dont agree with me but on this whole concept im gunna have to go with Tigaer's design it just seems to flow  and just to add to things; i think there should be a move function for the host so they can move the those annoying people who decide to  spy whore and not move when you ask them to.
#1313
Presentation Forum / Re: Spy model...in progress
March 21, 2007, 03:59:04 PM
 :o *drools * , AMAZING LAST MODEl, Definetly FITS THE SC FRANCHISE  :D and Think this should be The final Model hands down . The first one , as I have mentioned before in X-fire Kebab, is that the first one with the eye patch , reminded me too much of Sagot from the fighting game StreetFighter.

p.s keep the Spawn / Viper like eyes  :D!! .