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Messages - Farley4Fan

#1
Apparently not.
#2
(yes, I actually did this)
#3
Quote from: Spekkio on January 20, 2014, 06:00:50 AM
In the 10 years since SCPT, name one Ubisoft game that had a polished multiplayer.

"Insanity is doing the same thing over and over again and expecting different results."
-Some lady in her self-help drug addiction book.
-NOT Einstein or Ben Franklin.

Ghost Recon 2/Summit Strike!
(was released later the same year tho, haha)
Only thing I can think of :/
#4
Public Discussion / Re: Our new site has launched!
February 14, 2014, 08:17:33 AM
WOWZZ

So glad to see PS not only still has a heartbeat, but it's thumping pretty good as well.  Lovely screens!

Treats any bouts of random erectile dysfunction, personally.
#5
Agreed.  With pretty much all of it.

Other than that, stay far, far away from anything Blacklist SvM.  Single player is good though.
#6
General / Off-Topic / Re: Milk and cookies.
May 30, 2013, 11:36:54 PM
Quote from: RaDRoacH on May 30, 2013, 05:21:25 PM
Never ate pancakes on my life....

Saddest thing I've ever read for multiple reasons.
#7
Not many rigs can handle Farley.
#8
This auto kill thing reminds me of Assassin's Creed multi.  From wherever you are (in front, behind, the side, above, below, where fuckin ever) you literally push 1 button 1 time and it's an auto kill.  It basically is a glorified chess game.  The skill involved comes only from positioning yourself effectively for an insta kill.  No aiming, no give and take combat, just instant death for one party or the other (depending on who pushed it first).

Needless to say I can't stand it.  It looks like there is some inspiration taken from there, and that's probably what has me most worried personally. 

I second the beta thing.  I really doubt I will buy it without trying it first.
#10
Vanquish and Dark Souls come to mind as games that I adore that seem right up your alley.  There aren't many innocent asian girls waiting to be defiled, though - unless you count the characters you play as.
#11
That makes 1.
:P

I feel like deathmatch would be awful.  There would be like .5 seconds of "combat".  Spies only have to push the "kill" button from seemingly any angle, and that's the jist of combat for a spy.  Mercs have to put a couple rounds in a spy or use their kill button.  It would probably consist of spies hiding around corners trying to time their auto kill.  If they fail, they die.  Rinse/repeat.
#12
Lol this is just great.

There may not be a game-changing killstreak reward, but the fact that spies getting double kills and streaks of 3+ are common enough that they added a point bonus and a clip in the trailer, it's concerning. 

Yes, spies die faster, but why do I get the feeling that it will be ridiculously easy to kill the merc if you take him by surprise?

I like that you're posting opinions from those who have played the game.  Certainly their 2-cents are interesting, but I can enjoy the shallowest experience for at least a day or two before I realize the lack of depth.  I doubt I'm alone here.  I get blinded by the fancy, shiny new things.  Once the shine dulls down, the flaws become much more apparent.
#13
General / Off-Topic / Re: The Birthday Thread
May 12, 2013, 07:49:07 PM
Happy late B-day Risto,

and happy early birthday Cronky in case I miss it.

You know I cannot form the words to express my feelings for you, just know that my feelings are... feelings.
#14
Looks like Mandriller (missed you Rocket!!! <3) has been my proxy since yesterday.  lol

I'm trying not to judge before proper gameplay, but I think there are ideas that have been introduced that have potential to ruin SvM before it even starts up again.
#15
Looks like both spies and mercs can autokill from the front.  So... will it come down to whoever pushes the kill button first?  Looks like both spy/merc can die faster and more frequently, will there be a life limit?

I would be worried, but I have no good expectations from this series anymore.