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Messages - VaNilla

#841
Public Discussion / Re: The game's engine
November 13, 2006, 05:48:28 PM
Hehe ^. Ogre or Source are my choices at the moment but Ogre would be best, my opinion
#842
Public Discussion / Re: The Game - General View
November 13, 2006, 05:47:12 PM
^ Not going to happen i think :P
#843
Could always add a small are on the back/arm/chest of the merc/spy for a little picture
#844
Public Discussion / Re: The Excitement
November 13, 2006, 05:44:37 PM
So true :D
#845
Public Discussion / The game's engine
November 12, 2006, 11:18:22 PM
I still agree with mic :D If we decide to use a game SDK though... I would go for source
#846
Join Us / Re: Sound engineer + Concept artist
November 12, 2006, 11:16:11 PM
Here's some drawings, did them in 2 minutes but here's a rough idea of what i can do, view in fullscreen so you can see it well, it's not so bold
#847
Join Us / Re: Position...
November 12, 2006, 09:18:35 PM
Done, ill make some drawings on some stuff later
#848
Public Discussion / Re: The Game - General View
November 12, 2006, 08:46:16 PM
The aim is to basically drive AWAY from DA... although im sure we could keep some features like the drone, seperate key for beserk etc :)
#849
You know me, teh ston3 :D. I can do all of the other section, and possibly concept art.... get back to me ;)
Sig for contact info, i made a menu select sound if you want to hear it
EDIT- Exact info

Sound engineers:
Task: Creating music and sound effects.

Testers:
Task: Testing pre-release versions.

Recorders:
Task: Creating concept footage for the modellers from the original Versus Mode.

Concept Artist:
Task: Creating visuals for the modellers to work to