Quote from: Pusianka on April 22, 2012, 07:50:00 PMQuote from: AgentX_003 on April 22, 2012, 07:28:38 PM
one problem with this map so far with just seeing the first image, I know its work in progress but those boxes seem like the spies head would be sticking out , so mercenaries could just easily headshot you ? no ? feel free to correct me if I'm wrong.
feel corrected. No, just kidding, but well...
I don't think he has to put much attention into the static mesh sizes since they can be easly scaled, but well just to make sure, are you aware of the fact that spies and mercs are like 192 units high? they are 3 times bigger then the robot model you get by default in UDK.
Yes, the devs informed me of the scale and the doors, ducts, and static meshes will all take into account. Even if they were to change the unit height I could change the scale of the boxes in a matter of seconds.