Few revamped and new releases for the MOTY Awards

Started by frvge, December 20, 2007, 06:21:50 PM

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B1nArY_001

Quote from: BurningDeath on January 08, 2008, 08:13:28 AM
Quote from: Guggle on January 08, 2008, 07:10:49 AM
What exactly is a neutral mine? I don't believe that you should add the glow to the other mines either. I don't know about you, but I put my poison mines in shadows, because they blend with the dark. I think that these mines should have the same advantage.
Neutral means that it's chaffed and cannot go off. ;)


You will also notice the Dioxin Mine (poison mine) has no lights.

Farley4Fan

Quote from: Gawain on January 07, 2008, 02:40:22 PM
it would be a change for design coherency, but i really don't think it makes a noticable difference in the gameplay.

Yeah, so why make them blink?  That's for proxies so they are a bit more noticeable because they don't emit a laser.  Laser mines are still pretty noticeable without blinking, especially on thermal.


frvge

Quote from: Kok4f4n on January 08, 2008, 09:16:05 PM
OT: will PS support mutators?
Bit early to really think about that.
Its possible, but we dont know if we will allow it for game-balancing reasons.
Quote from: savior2006SCDA has more bugs than a rain forest.
Quote
Treat your customers with respect you make more customers. Treat your customers like pirates, you make more pirates.

Cyntrox

Quote from: frvge on January 08, 2008, 09:20:21 PM
Quote from: Kok4f4n on January 08, 2008, 09:16:05 PM
OT: will PS support mutators?
Bit early to really think about that.
Its possible, but we dont know if we will allow it for game-balancing reasons.
Yay for modding a mod :P

frvge

It's just another 'Gametype' with changed everything. Like CTF, DM, TDM and stuff.
Quote from: savior2006SCDA has more bugs than a rain forest.
Quote
Treat your customers with respect you make more customers. Treat your customers like pirates, you make more pirates.

Cyntrox

Quote from: frvge on January 08, 2008, 09:30:24 PM
It's just another 'Gametype' with changed everything. Like CTF, DM, TDM and stuff.
Well, it is modifying the game in some way.

Succubus Dryad Of The Undying Comet

 giving the spies the ASMD would be awesome in every possible way.

Farley4Fan

I think that CTF could be pretty awesome depending on how it's implemented...

Succubus Dryad Of The Undying Comet

Yeah, having one merc and one spy in each team would be easy to balance.

Cyntrox

Quote from: Kok4f4n on January 09, 2008, 04:54:04 PM
Yeah, having one merc and one spy in each team would be easy to balance.

Wow! Spy/merc teamwork! That's a load of awesome possibilities right there!

It's definatly not like the traditional SvM gameplay, but I think it could work as a separate gamemode. Although it'd be very DM-like.

Farley4Fan


Cyntrox

I never tried it - but what would be interesting is tactics similar to the traditional SvM, like covering, distraction etc - only they'd play out entirely different.

frvge

It might be more Big Daddy and Little Sister like. A symbiose. Merc protects the Spy who hacks.
Quote from: savior2006SCDA has more bugs than a rain forest.
Quote
Treat your customers with respect you make more customers. Treat your customers like pirates, you make more pirates.

Cyntrox