Author Topic: July 2012 Update  (Read 4877 times)

Offline NeoSuperior

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Re: July 2012 Update
« Reply #15 on: July 27, 2012, 01:41:47 PM »
Remember: Everytime frvge says "at that time we will have something for you", it USUALLY a troll post.

If frvge shows something it usually comes out of nowhere and surprises everyone.


Well... IF he really wants to show something and announces it before, he first asks "do you want to see A, B or C? Vote it in this poll!" The strange thing is: He does somehow forget to show the other 2 later on... or he does it on purpose... or the "3-way-choice" is a troll and there always is only 1 thing they can show.
If there are any orthographic/grammatical errors in this post, you can keep them and, if you want, hang them over your bed ;)

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Offline frvge

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Re: July 2012 Update
« Reply #16 on: July 27, 2012, 07:48:39 PM »
Maybe...
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Offline RaDRoacH

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Re: July 2012 Update
« Reply #17 on: July 28, 2012, 08:53:17 AM »
http://www.youtube.com/watch?v=1XZGHOxnCto

Fortunately, I like surprises. I can understand their slow work , but i really hope to see something (like how the game evolved... the hud of both characters is really nice, looks like DA)
« Last Edit: July 28, 2012, 09:02:35 AM by RoacH »
Sorry if my english is not perfect.

Offline I <3 U

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Re: July 2012 Update
« Reply #18 on: July 30, 2012, 08:59:35 PM »
so how longs this been in development now? How many active developers/forum members are there? I'm sure everyone's given up/forgotten about this already it's been so long...

Offline frvge

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Re: July 2012 Update
« Reply #19 on: July 30, 2012, 11:18:51 PM »
Define "development". It's a bit like timings on your PC. There's wall time (we started 5 years ago) and CPU time (maybe 1 year). AKA, we have had to wait a lot of time for things to happen. And we still need to. We don't pay, so things get done late, if at all. Sucks, but unless we have the financial means, we'll stay in this position.

On a more positive side, we're close to showing gameplay. This should drive more potential fans to our sites, which gives more publicity and more potentially interested developers.
Quote from: savior2006
SCDA has more bugs than a rain forest.
Quote
Treat your customers with respect you make more customers. Treat your customers like pirates, you make more pirates.

Offline zglina

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Re: July 2012 Update
« Reply #20 on: August 08, 2012, 02:36:30 PM »
On a more positive side, we're close to showing gameplay. This should drive more potential fans to our sites, which gives more publicity and more potentially interested developers.

"we're close to showing gameplay" ...so... see you nexy year?

Offline frvge

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Re: July 2012 Update
« Reply #21 on: August 08, 2012, 09:58:29 PM »
No. In fact, I've added some of the sounds that we hadn't implemented yet yesterday.

These sounds make the feeling a lot better. And we want to give you that 'good', although not yet perfect, feeling when you see it. Morten will start working again next week after a holiday from PS. He'll focus on bugs and a few features.

Based on the schedule, I think we can show something in 1 month. Originally that was planned for 3 months ago, but alas, can't control their lives. That's why I've been coding some things lately.
Quote from: savior2006
SCDA has more bugs than a rain forest.
Quote
Treat your customers with respect you make more customers. Treat your customers like pirates, you make more pirates.