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Messages - AgentX_003

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1
Public Discussion / Re: Our Kickstarter: discuss it here
« on: May 30, 2014, 12:40:19 AM »
we need to also post on forums like Watch dogs about Project stealth , i saw a few splintercell players like Braiog for one.

2
Public Discussion / Re: Our Kickstarter: discuss it here
« on: May 25, 2014, 07:20:51 AM »
Thanks. I know. IndieDB is a $%$% in the @$#%# when it comes to getting to the frontpage so I need some time to get it right. You'll see it on Monday, same for Steam.

Monday ? No. It has to be sooner then that, Rad roach is right you only have 27 days so the sooner you act the better , because each day you don't act you lose peoples interest .
thats just my two cents , don't listen to agent no one ever does :/

3
Public Discussion / Re: Our Kickstarter: discuss it here
« on: May 23, 2014, 10:17:54 PM »
Give them Pay pal, they will come. :D

4
Public Discussion / Project Stealth Kickstarter Promo
« on: May 22, 2014, 07:29:54 PM »
This is a video i did to premote the Kickstarter , Enjoy !: https://www.youtube.com/watch?v=--7REQbee-4

5
Public Discussion / Why so Quiet ?
« on: May 19, 2014, 08:21:55 PM »
I mean it went from Woo woo Train to  Dead flat, no OFFICIAL responses on facebook and nothing on this forum :( ?

6
Public Discussion / Re: Bull charging as Merc
« on: May 17, 2014, 01:23:34 AM »
You could always immediatly jump after charging if you missed and prevent the spy from grabbing, worked on all plattforms. The charge mechanic is totally fine imo.

but to my understanding to do a quick turn on xbox wasn't easy as it is on pc  cause you can only turn 180 degrees :/ by double tapping the thumbstick left or right.

7
Public Discussion / Bull charging as Merc
« on: May 17, 2014, 12:34:23 AM »
there isn't really any skill into charging as a merc,  when i played on Xbox this changed my view entirely. On xbox you have to aim where you wanna charge , if you don't aim just right then
you miss your charge completely thus getting your neck broken.

8
Public Discussion / Re: Our Kickstarter: discuss it here
« on: May 15, 2014, 11:26:09 PM »
Because I got laid off at work and had some other things to worry about, like a possible Gamescom exhibition and new screenshots for the site and the Kickstarter.

Im sorry to hear that frvge :(  i have no other words then just that  :(

9
Public Discussion / Re: Our Kickstarter: discuss it here
« on: May 15, 2014, 11:09:35 PM »
Nope, we're pimping it and making new screenshots in UE4.


why hasn't this been posted on facebook yet ?

10
Public Discussion / Re: Our Kickstarter: discuss it here
« on: May 12, 2014, 09:10:32 PM »
Correct, it was supposed to launch tomorrow. However, we've gotten some feedback about it and we want to give it a little more time to pimp the graphics. I'm still hoping for a launch this week.

imo I see nothing wrong with the graphics if we look at the asylum video , lets hope not  that by graphics you mean things like Bloom to the point where you can see your own reflection off the spies head :|

11
Public Discussion / Project Stealth Interactive Video #2
« on: May 11, 2014, 05:11:25 AM »
Hey guys :D Im back with another interactive video  :D hoping you will like this one better then the first :D :

http://youtu.be/thqiG8f1R1M

12
Public Discussion / Re: Project Stealth Interactive Video #1
« on: May 07, 2014, 06:11:13 PM »
Stop acting like a five year old with this bash account. Seriously... you sound as if you are just too cowardly to just openly admit that you dislike agent and anything he posts on any media and have to use a "sarcasm shield" to "look cool" and "be the great king of the forumZ" without crossing the line of openly saying something negative about another person directly. Now that fact is something I'd call "hilarious".


That said... I still don't understand the purpose of these videos... what are you even trying to do here, agent?

get people to talk on the forums again =/  the problem is it didn't turn out as i thought it would. if this forum allowed embedding videos it wouldn't be so bad.

13
Public Discussion / Re: Project Stealth Interactive Video #1
« on: May 07, 2014, 06:49:38 AM »
Srry 4 the dbl posts guyz.

Also sorry for the double account. I had to make a backup account.

Anyways, I just wanted to say that the inter-activities are looking pretty good I will be responding to the Youtube comments pretty soon. I have been really busy lately. It's been a while.

you aint fooling anyone . your post count says it all.

14
Public Discussion / Re: Headshots as Mercenary: Multiheadshot.
« on: May 05, 2014, 08:03:58 PM »
Actually doesnt really matter in my opinion since it is very unlikely to happen. If it happens anyways then the spys probably deserved it, who the hell in his mind would stand next to each other so open that the merc has such an easy shot.

im not talking about stationary spies aligned with one another . I am talking about spies actually moving , running away from the Merc.

15
Public Discussion / Re: Project Stealth Interactive Video #1
« on: May 04, 2014, 11:09:17 PM »
You definitely look different from Gosmoke's photos lol
Well ::)
We already know that we will have Story, there will be more modes?

well to answer that question I will leave that up to frvge , im just the poster boy. next question.

sorry for the dbl post :P

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