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Topics - frvge

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Public Discussion / Official Facebook page
« on: August 11, 2013, 08:55:41 PM »
Hi all,

We've just created an official Facebook page. Free free to like :)
It's still a bit empty, but that'll change over the week I hope.

Please also like our business page ( then I can get a better URL :P )



General / Off-Topic / Oculus VR: useful or a gimmick?
« on: August 11, 2013, 04:52:04 AM »
Hi all,

I'd like to know what uses you can imagine for the Oculus in a stealth game. I personally find it hard to see the benefits for games that have a third-person element. I think it'd only distract.
For shooters, it's great of course.

I'd like your input on this :)

Public Discussion / Experiments and failures
« on: August 06, 2013, 03:16:11 AM »
Hi all!

It's time for another look behind-the-scenes. Besides all the awesome stuff that we have (really!), we also experiment with new things. Like 2D art. Experiments can fail. I'd like to show you one of the experiments for a logo-ish concept.

The asymmetric-ness of Spy and Merc gameplay styles is one of the pillars of Project Stealth. They are also "combined" in one game. They are also opposite teams looking the other way. Based on these facts, we've tried to make the faces of the characters in a way like  . It's a great piece of art.

Unfortunately, the faces of our protagonists are not suitable for this, as the two links below show.

The Spy is way too sad :(

We'd like to get your feedback, both on the concept and on this behind-the-scenes look. Is it useful? Is it fun? Let us know!

Big thanks for tigaer for the 2D art.

July 13th 2013

Heartcore Games BV was established on June 13th by Mr Frank van Gemeren and is situated in  the Dutch media capital Hilversum. The focus area of Heartcore Games BV is hardcore PC gamers in niche genres.

Heartcore Games BV was set-up as a way to professionalize a seven year old game development project called "Project Stealth". Van Gemeren has led a team of volunteers across the globe from the game's early concepts to its current pre-alpha state. Formalizing the business structure is the  stepping stone to getting funding for further development, and subsequent release in digital stores, of its first game.

All initial collaborators of Heartcore Games BV have experience in the game and movie industry.

About Heartcore Games BV:
Founded in 2013, Heartcore Games is a Dutch games studio and focuses on hardcore PC gamers in niche markets.

General / Off-Topic / Video editing software
« on: June 28, 2013, 08:05:42 PM »
Which movie editing software is in your opinion best? I need: fades in audio and video, separate video and audio track and layers/overlays. :)

Public Discussion / PS news =]
« on: June 15, 2013, 12:45:13 AM »
Hi all,

I'll be going to San Francisco for work and will drop by in a nearby city to visit Zedblade.
Together, we're going to have a lot of fun. And work on new content and a nice video for PS.

I won't be able to check the forums often during the "work time" :(

There's another change, but that one is a bit of a small search for you guys :-).

frvge =]

Public Discussion / Feature discussion
« on: May 16, 2013, 11:37:00 PM »
Hi all,

We're moving on diverting a bit more from the original visions and gadgets, while still keeping the same core gameplay. I'd like to present you with a feature we're thinking of implementing: Sound Vision for Mercs.

Basically, it will pick up sound waves. The strength of these waves fade over a certain distance.
This will give the environment more opportunities to affect gameplay scenarios.

Examples: a loud humming machine that can be triggered; rain in Asylum; another Merc shooting at another Spy.

It's currently unsure if waves can go through walls, and if they get weakened or not. The already known Sound Detector will still exist, but might be temporarily disabled when the Sound Wave vision is used.

We'd like your feedback on this :) Thanks!

Official information and announcements / Introducing Asylum
« on: April 18, 2013, 10:30:48 PM »
Hi all,

We're very pleased to be able to show you the early alpha footage of the lobby of Asylum. Please watch it at Youtube or IndieDB or Steam Greenlight (don't forget to favourite :) ):

Zedblade worked hard the past weeks on getting this out. Asylum has been restarted by different level designers for about 3 times, which of course affected the progress on the map. Fortunately we now have an experienced level designer and environment artist on it, so the map will finally get the love and attention it deserves. We're looking forward to your comments on this :)

Music by Theodore Wohng.

Thanks for your patience,


[post script: did you find the 4 hidden Spies?]

Public Discussion / Easter bunny on radar!
« on: April 02, 2013, 01:30:53 AM »
We've noticed some bleeps on our radar and it turned out to be the easter bunny. YA RLY!

Find the link to the easter bunny on the forum :D . It's in one of the threads _or_ it's at the bottom of the willow. *c-c-c-cryptic combo*

If you've found it, please don't tell the location or how you found it =D That's more fun for the rest.

Public Discussion / Steam launches "Early Access" program
« on: March 20, 2013, 09:58:07 PM »

Presentation Forum / Gameplay-ish footage
« on: December 14, 2012, 09:04:12 PM »
Hi all,

We just released a video of some gameplay-ish footage of Morten and me.



Public Discussion / Indie of the Year 2012 "upcoming" category
« on: December 01, 2012, 02:46:29 AM »
Hi all,

As every year, IndieDB holds it's Indie of the Year awards. This is a great opportunity for us to get more exposure and with that, get hopefully more programmers.

So please vote for us :)


General / Off-Topic / Steam sales sneaking onto your account
« on: November 25, 2012, 07:06:47 PM »
Dishonored is 50% off today.

As far as I know, Mark of the Ninja was also in discount earlier. Might come back at the final day!

Hi all,

We've decided to put PS on Steam Greenlight. Steam Greenlight is the selection procedure to get a game on Valve's game distribution network called "Steam".

PS has been submitted in the "prototype/concept phase" category. You are able to vote for PS so we can gauge how much people are interested in PS. Voting at this stage will not help towards our end-goal of being actually on Steam, but it still gives a signal so vote :).

After our first real gameplay trailer, the game will be moved to the "games" section, which is for almost completed games.

Project Stealth on Steam Greenlight



General / Off-Topic / Awesome frvge is awesome
« on: October 22, 2012, 11:42:33 PM »
I bought a laser. Now I just need sharks!

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