Author Topic: cinema map  (Read 26446 times)

Offline frvge

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Re: cinema map
« Reply #30 on: March 20, 2008, 01:37:24 PM »
We don't have the rights to use CT-footage in PS. Read the EULA.
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Treat your customers with respect you make more customers. Treat your customers like pirates, you make more pirates.

Offline I <3 U

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Re: cinema map
« Reply #31 on: March 20, 2008, 06:16:28 PM »
we can have sas sunshine and some other nice femal svm player do the clip :P

LOL, haha go sunshine (not sure if this should be mentioned here some people might think were puedo's or someshit):P

Offline I <3 U

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Re: cinema map
« Reply #32 on: March 20, 2008, 06:20:23 PM »
we can have sas sunshine and some other nice femal svm player do the clip :P

LOL, haha go sunshine (not sure if this should be mentioned here some people might think were puedo's or someshit):P

We could put a picture/sig or something (and somehow make it into a movie) of everyone who participates on this forum and is willing to do it :D lol.

Gawain

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Re: cinema map
« Reply #33 on: March 20, 2008, 07:10:25 PM »
yeah let's make an official contest: every female svm player sends in an example porn clip and we choose the best =)

Offline Gui Brazil

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Re: cinema map
« Reply #34 on: March 20, 2008, 07:11:09 PM »
Don't you guys think that you're focusing on details that should be thought like 5 or 6 months from now?

I think you should get everything else done first...why bother with what movies you'll have before having a cinema?

Offline frvge

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Re: cinema map
« Reply #35 on: March 20, 2008, 07:58:09 PM »
It looks like you made the first floor in under 2 days. Seeing that our map has been in production for like 6 months, I doubt the first floor is 'ready'.
Quote from: savior2006
SCDA has more bugs than a rain forest.
Quote
Treat your customers with respect you make more customers. Treat your customers like pirates, you make more pirates.

Gawain

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Re: cinema map
« Reply #36 on: March 20, 2008, 08:19:16 PM »
what i did in the layout is like trying to create the map factory and only having the 3 big rooms, the 3 corridors, the objectives and some vents planned. i'm well aware of the fact that that's like like 0.5% of the work and that it's pointless to discuss about details, but what else should we discuss here before we made any significant progress?

Offline Overstatement

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Re: cinema map
« Reply #37 on: March 20, 2008, 08:34:15 PM »
I think you guys should make some community maps. We haven't modified the UTEditor and we could probably update you guys as standards become stable.

Offline neth

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Re: cinema map
« Reply #38 on: March 20, 2008, 10:04:12 PM »
nah, lets go back to porn discussion.

Offline frvge

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Re: cinema map
« Reply #39 on: March 20, 2008, 10:11:02 PM »
Let's not.
This forum is meant for 'Presenting maps and other stuff PS-related'. Porn, as far as I know, isn't related to PS nor any maps.
Quote from: savior2006
SCDA has more bugs than a rain forest.
Quote
Treat your customers with respect you make more customers. Treat your customers like pirates, you make more pirates.

Offline I <3 U

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Re: cinema map
« Reply #40 on: March 20, 2008, 10:35:12 PM »
It looks like you made the first floor in under 2 days. Seeing that our map has been in production for like 6 months, I doubt the first floor is 'ready'.

Its not:P

Gawain

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Re: cinema map
« Reply #41 on: March 22, 2008, 08:31:41 PM »
i followed the advice and created the basic layout in sketchup. here are some screenshots:



Offline Tidenburg

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Re: cinema map
« Reply #42 on: March 23, 2008, 02:28:51 PM »
Not many levels is there? I'd say its to open. Maybe add some kind of system behind the screens like a tech room and a boiler room by the canteen (corridors under map).

Gawain

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Re: cinema map
« Reply #43 on: March 23, 2008, 02:41:07 PM »
there will be plenty of cover and hiding spots: the seat rows in the theaters, the darkness and split jump spots in the 2nd floor, many plants, banks, tables, advertising etc in the lobby and cafe.

Offline Tidenburg

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Re: cinema map
« Reply #44 on: March 23, 2008, 02:44:28 PM »
I dont mean cover, I just mean there is nothing to learn about the map. Its a few corridors and 3 big rooms. It needs some other routes for mercs.