Author Topic: Tick Tock (neckbreak, ledge climbing, wallpaper)  (Read 14169 times)

Offline AgentX_003

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Re: Tick Tock (neckbreak, ledge climbing, wallpaper)
« Reply #60 on: December 25, 2009, 03:21:59 PM »
You will be able to climb pretty much everywhere a real human would be able to climb, as long as there is no "do not climb here" restriction added by the mapper.

well lets hope not because I find when game companies do this not just modders, that the immersion experience is taken away.


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Offline Succubus Dryad Of The Undying Comet

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Re: Tick Tock (neckbreak, ledge climbing, wallpaper)
« Reply #61 on: December 25, 2009, 03:57:07 PM »
You will be able to climb pretty much everywhere a real human would be able to climb, as long as there is no "do not climb here" restriction added by the mapper.
well lets hope not because I find when game companies do this not just modders, that the immersion experience is taken away.
I, sir, humbly suggest that you visit your local psychologist.


Offline Savior20061

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Re: Tick Tock (neckbreak, ledge climbing, wallpaper)
« Reply #62 on: December 25, 2009, 05:49:49 PM »

Screw off Random. Agent's 10x the player you'll ever be. ;D
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Offline Succubus Dryad Of The Undying Comet

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Re: Tick Tock (neckbreak, ledge climbing, wallpaper)
« Reply #63 on: December 25, 2009, 08:13:38 PM »

Screw off Random. Agent's 10x the player you'll ever be. ;D
Not really. I own him quite easily.

Offline Savior20061

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Re: Tick Tock (neckbreak, ledge climbing, wallpaper)
« Reply #64 on: December 25, 2009, 08:18:04 PM »
Oh....well in that case go ahead.  :)
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Offline Spekkio

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Re: Tick Tock (neckbreak, ledge climbing, wallpaper)
« Reply #65 on: January 11, 2010, 05:10:52 PM »
I can't get any of these to load properly :(

Offline frvge

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Re: Tick Tock (neckbreak, ledge climbing, wallpaper)
« Reply #66 on: January 11, 2010, 05:22:40 PM »
Try watching them on ModDB. They got it transcoded.
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Offline Spekkio

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Re: Tick Tock (neckbreak, ledge climbing, wallpaper)
« Reply #67 on: January 12, 2010, 05:52:42 AM »
Where are those links? I didn't see any.

Offline frvge

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Offline MR.Mic

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Offline Cronky

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Re: Tick Tock (neckbreak, ledge climbing, wallpaper)
« Reply #70 on: January 29, 2010, 01:56:44 AM »
My problem with the Grab>Neck-Break animation is just that the Spy's left arm doesn't look as if it would choke the Merc.

It's great, and will absolutely do considering it will be but a small part of the actual gameplay experience. But watching over the videos a lot it's just the one thing that got me (And the reason behind wanting to get a closer look).

It just seems like the Spy should have a more "Headlock" kind of arm position on the Merc. Right now it looks as if he's just kinda throwing an arm around him (Which is exactly what he is supposed to be doing), though not to any extent that the Merc couldn't just... Stand up straight and walk out of it.

To slim this down into something that could actually help in some way.

I believe the head shouldn't be held in Neck Break Fashion (Right arm on back of head) till the Neck Break Animation.

The grab should be more of a headlock (Arms Locked), which when standing still would lead into the Choke.

As for the Merc, I believe his footsteps should be less... dragged... more staggering.

Just my opinion, but there it is.
« Last Edit: February 18, 2010, 07:35:38 PM by Cronky »
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