Author Topic: Tick Tock (gamescom interview and trailer, updated milestones)  (Read 12793 times)

Offline frvge

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Tick Tock (gamescom interview and trailer, updated milestones)
« on: September 29, 2009, 01:00:03 AM »
Tick...Tock...
Tick...Tock...

ETA: T minus 47 hours.

Tick...Tock...
Tick...Tock...
« Last Edit: October 01, 2009, 11:29:47 AM by frvge »
Quote from: savior2006
SCDA has more bugs than a rain forest.
Quote
Treat your customers with respect you make more customers. Treat your customers like pirates, you make more pirates.

Offline Farley4Fan

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Re: Tick Tock
« Reply #1 on: September 29, 2009, 06:58:35 AM »
Makes me want to sing beautiful music...


Offline frvge

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Re: Tick Tock
« Reply #2 on: September 29, 2009, 10:38:06 AM »
It's not really that much this time, but IMO still cool. :)
Quote from: savior2006
SCDA has more bugs than a rain forest.
Quote
Treat your customers with respect you make more customers. Treat your customers like pirates, you make more pirates.

Offline Wh1tE_Dw4rF

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Re: Tick Tock
« Reply #3 on: September 29, 2009, 11:22:52 PM »
If it wasn't worth showing you wouldn't have started this topic.

Anyhow, can't wait for whatever is going to be shown.

Offline LoChang

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Re: Tick Tock
« Reply #4 on: September 29, 2009, 11:57:58 PM »
I bet it's the beta and Frvge is throwing us off.   I bet I'm wrong though.  :(

Offline LennardF1989

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Re: Tick Tock
« Reply #5 on: September 30, 2009, 12:06:09 AM »
I bet it's the beta and Frvge is throwing us off.   I bet I'm wrong though.  :(
I bet you lose a lot of cash by betting all that.

Offline frvge

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Re: Tick Tock
« Reply #6 on: September 30, 2009, 12:24:51 AM »
He bet both yes and no.... the chang is ca-ray-zy.
Quote from: savior2006
SCDA has more bugs than a rain forest.
Quote
Treat your customers with respect you make more customers. Treat your customers like pirates, you make more pirates.

Offline Farley4Fan

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Re: Tick Tock
« Reply #7 on: September 30, 2009, 01:25:00 AM »
Lennard, you fail.  He cannot lose.   :)

Offline LennardF1989

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Re: Tick Tock
« Reply #8 on: September 30, 2009, 02:18:24 PM »
That was not really the point of my joke, so, yea... :(

Offline frvge

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Re: Tick Tock
« Reply #9 on: October 01, 2009, 12:00:05 AM »
Tick...tock...tick...tock...

Booting data transmission system.
POST check... OK
Running unit tests... OK
Opening socket...OK
Securing socket... OK
Synching with data server... OK
Fetching comments... OK

Displaying comments: "Please do not stream. Use Right-click+Save As."

Transmitting data:

Sending data chunk #1:
GamesCom Interview (2:41, 33.8MB)

Sending data chunk #2:
Updated Milestones

Sending data chunk #3:
GamesCom Trailer (0:43, 47.3MB)

Mirrors:
ModDb.com

Closing socket... OK
Destructing resources... OK
Shutting down system... OK
« Last Edit: October 01, 2009, 05:44:15 PM by frvge »
Quote from: savior2006
SCDA has more bugs than a rain forest.
Quote
Treat your customers with respect you make more customers. Treat your customers like pirates, you make more pirates.

Offline Spekkio

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Re: Tick Tock
« Reply #10 on: October 01, 2009, 12:21:08 AM »
Why, oh why, are you using Gamespy??!?

Offline frvge

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Re: Tick Tock
« Reply #11 on: October 01, 2009, 12:27:40 AM »
Because that's currently the way it is. We'll have to spit through some more EULAs first.
Quote from: savior2006
SCDA has more bugs than a rain forest.
Quote
Treat your customers with respect you make more customers. Treat your customers like pirates, you make more pirates.

Offline Tidenburg

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Re: Tick Tock
« Reply #12 on: October 01, 2009, 01:09:48 AM »
I see a lennard.  ;D

I also see... bullet time? wtf was that about? :P

Offline Spekkio

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Re: Tick Tock
« Reply #13 on: October 01, 2009, 01:11:28 AM »
Because that's currently the way it is. We'll have to spit through some more EULAs first.
Gamespy is one of the worst networking tools you can use in terms of stability and ease of use.

Offline frvge

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Re: Tick Tock
« Reply #14 on: October 01, 2009, 01:13:11 AM »
I see a lennard.  ;D

I also see... bullet time? wtf was that about? :P
That's the slomo command to show off the details of the animations. If you play the anims on normal speed, it lacks the extra 'wow' factor it gets from slomo :P Won't be in the normal version of course ;)

In the last few seconds I (yeah, that's me) switched through some visions, because I heard the interviewer closing the interview. We unfortunately didn't get the chance to discuss visions or gadgets. But you guys already know the ins and outs of those so :P

edit: I'm uploading the GamesCom trailer now. Shows the wallflip better :)
« Last Edit: October 01, 2009, 01:21:07 AM by frvge »
Quote from: savior2006
SCDA has more bugs than a rain forest.
Quote
Treat your customers with respect you make more customers. Treat your customers like pirates, you make more pirates.