Author Topic: Media Release  (Read 31021 times)

Offline frvge

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Media Release
« on: April 23, 2010, 08:15:49 PM »
Hi all,

We're happy to be able to show you the work of 2D artist tigaer who has been working on HUDs and menus. Check it out and don't forget to comment on them. We went with a sliding-in/out HUD, so it can be as minimalistic as possible, without getting an annoyingly high amount of destracting animations.
The Merc has a slightly curved HUD for immersion.

Merc HUD
Merc Camnet
Merc Sniping

Spy minimalistic HUD
Spy HUD while hacking

Enjoy :)

PS: this is from the latest version of Lakehouse, which has had several new lighting passes. Thanks go to Zedblade.
« Last Edit: April 23, 2010, 08:24:27 PM by frvge »
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unskilled

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Re: Media Release
« Reply #1 on: April 23, 2010, 09:21:48 PM »
Nice work guys. Sniper cross-hair looks like barret from bf2  :D and i feel mix of CT and DA, keep it up!   ;)

But where is spy life hud? ???
« Last Edit: April 23, 2010, 11:38:43 PM by unskilled »

Offline Cronky

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Re: Media Release
« Reply #2 on: April 23, 2010, 10:30:44 PM »
Looks good enough to release a Beta. Those small things that aren't implemented yet(?) like...

Using Gadgets, Visions, Objectives, and Interactions with Others will be overlooked because of how awe-inducing the visuals look at the moment.

So go ahead, just do it. ;D

(I notice some of what I said above seems to be negated by what the pictures show. Only furthers my point ;))
If you haven't noticed, I'm REALLY good at making a simple response into a wall of text.
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Offline VaNilla

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Re: Media Release
« Reply #3 on: April 23, 2010, 10:50:46 PM »
Wow, this is looking the fantastic! Awesome job :). I think the camnet HUD is a little too big, it might get in the way of vision, but apart from that I have to say it looks great :).

Offline tigaer

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Re: Media Release
« Reply #4 on: April 24, 2010, 12:01:54 AM »
Thanks guys. The Spy health bar will only show up when being used, same goes with everything else on the HUD (scoreboard, messages, chat, ect) minus Gadgets and obj/time, which will be the only constants, for the Spy atleast.

Now... you should see the menus. ;)
« Last Edit: April 24, 2010, 12:13:51 AM by tigaer »

Offline Farley4Fan

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Re: Media Release
« Reply #5 on: April 24, 2010, 01:58:18 AM »
AWESOME!

And I have a question, is the HUD actually working at the moment or is that just the design overlaid on top of the screenshot?  Just wondering.  Looks great though tigaer. 

The game is coming along very nicely.  Well done everyone

When the spy backs away from the terminal, will it show a little percentage of how complete it is?  Will there be a timer that shows how much seconds you need to finish the hack?  I think that would work better than a bar but it probably will be fine.

Offline frvge

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Re: Media Release
« Reply #6 on: April 24, 2010, 02:01:01 AM »
They are posed screenshots, using DirectX 9 mode. DX10 makes it nicer graphically.
The HUD is overlaid. A percentage or something of the like will be shown. I don't know about timers that display the time needed.
Quote from: savior2006
SCDA has more bugs than a rain forest.
Quote
Treat your customers with respect you make more customers. Treat your customers like pirates, you make more pirates.

Offline AgentX_003

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Re: Media Release
« Reply #7 on: April 24, 2010, 02:53:59 AM »
Im going to have to have some alone time with these new images, excuse me :D.


-Thanks Murdy for da Sig <3  xD

Offline CurdyMilk

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Re: Media Release
« Reply #8 on: April 24, 2010, 05:28:02 AM »
It all looks good.  Does the bar in the spy's HUD go up or down as the objective is being hacked?  Is there also a timer/percentage marker or just the bar?

Offline Succubus Dryad Of The Undying Comet

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Re: Media Release
« Reply #9 on: April 24, 2010, 08:14:49 AM »
Awesome.
I want to play this game.
Fast.

Offline Farley4Fan

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Re: Media Release
« Reply #10 on: April 24, 2010, 09:24:41 AM »
CurdyMilk:

They are posed screenshots, using DirectX 9 mode. DX10 makes it nicer graphically.
The HUD is overlaid. A percentage or something of the like will be shown. I don't know about timers that display the time needed.

Thanks for the response frvge.

Offline frvge

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Re: Media Release
« Reply #11 on: April 24, 2010, 01:34:20 PM »
To make it more clear: I'm not sure what we will show when you hack, but that there will be SOMETHING is probable.
Quote from: savior2006
SCDA has more bugs than a rain forest.
Quote
Treat your customers with respect you make more customers. Treat your customers like pirates, you make more pirates.

Offline tigaer

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Re: Media Release
« Reply #12 on: April 24, 2010, 07:53:12 PM »
The bar will represent the progress while hacking. I don't have any plans to add a number while hacking, only the progress bar. That could change later though. When not hacking you'll have objective icons with percentages displayed in them, along with the location of the objective similar to CT.

Offline Farley4Fan

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Re: Media Release
« Reply #13 on: April 25, 2010, 12:36:58 AM »
You could put numbers on the bar.  You know, divide the bar into 10 intervals of 1 second and make some marks to show the seconds.

Offline monterto

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Re: Media Release
« Reply #14 on: April 25, 2010, 12:57:34 AM »
Great work guys! I love it, love it, LOVE IT!

I do not love the scoreboard though, I thought that was getting thrown out.  >:(
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