Author Topic: Presenting... more ways to comment on Project Stealth  (Read 4460 times)

Offline frvge

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Presenting... more ways to comment on Project Stealth
« on: May 26, 2010, 10:33:48 PM »
That's right folks, while the main winner of the poll about 'few media updates vs many text updates' was clearly won by the 'few media updates', a question that was asked frequently was: what about both?

Now is the time to reveal... the official Project Stealth Twitter! You can, as of now, follow us at http://twitter.com/Project_Stealth . The few tweets that we've been collecting over a few months have now been unlocked for all to see.

Oh, we're also on YouTube. So if you want to congratulate us on a particular movie/effect/technical thing and you haven't done that before, you know what to do: leave a comment. It's free! Project Stealth on YouTube

Thanks for reading!

Your friendly neighbourhood frvge
« Last Edit: May 26, 2010, 10:54:39 PM by frvge »
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Offline LennardF1989

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PS Twitter!
« Reply #1 on: May 27, 2010, 12:34:00 PM »
Bump for more appealing title, lalala.

Offline Farley4Fan

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Re: Presenting... more ways to comment on Project Stealth
« Reply #2 on: May 27, 2010, 09:10:23 PM »
Cool.  Can we expect some of those frequent text updates through the twitter then?  I know the community voted for fewer media updates, but I think it's time to start letting the community in on the development process a bit more.  I know progress is slow, but I'd like to know about what progress there is.

Offline frvge

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Re: Presenting... more ways to comment on Project Stealth
« Reply #3 on: May 27, 2010, 09:58:12 PM »
@Farleyfan: Yes :) We've been filling it for some months, which resulted in 24 tweets up till now. Just read the history of it.
Quote from: savior2006
SCDA has more bugs than a rain forest.
Quote
Treat your customers with respect you make more customers. Treat your customers like pirates, you make more pirates.

Offline Farley4Fan

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Re: Presenting... more ways to comment on Project Stealth
« Reply #4 on: May 28, 2010, 02:41:21 AM »
I just kind of skimmed the first time but yeah there's some interesting stuff.  I see Mulle just did something good  :-*

Offline MulleDK19

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Re: Presenting... more ways to comment on Project Stealth
« Reply #5 on: May 28, 2010, 04:47:09 AM »
I see Mulle just did something good  :-*

Hey, I've done good before! >:(

If my heart ever heals, I will make sure it'll never break again.

Offline LennardF1989

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Re: Presenting... more ways to comment on Project Stealth
« Reply #6 on: May 28, 2010, 07:27:18 AM »
Indeed, just because I'm in the spotlights more doesn't mean I'm the only one doing something. I hereby want to get that rumor out of the world: Mulle and I are a great team with both our own expertise and own field of work, I'm more of a background worker (internals: Weapon system, Character control, etc. I like to think about how things should work) whereas Mulle makes things work (and he's good at fast prototyping, where I'm a nitpicker at good coding).

And Mulle just obviously stole my signature and the idea behind it, grrr.
« Last Edit: May 28, 2010, 07:29:39 AM by LennardF1989 »

Offline MulleDK19

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Re: Presenting... more ways to comment on Project Stealth
« Reply #7 on: May 28, 2010, 03:38:27 PM »
Indeed, just because I'm in the spotlights more doesn't mean I'm the only one doing something. I hereby want to get that rumor out of the world: Mulle and I are a great team with both our own expertise and own field of work, I'm more of a background worker (internals: Weapon system, Character control, etc. I like to think about how things should work) whereas Mulle makes things work (and he's good at fast prototyping, where I'm a nitpicker at good coding).
I think I might just give you a big wet kiss :')

And Mulle just obviously stole my signature and the idea behind it, grrr.
Well, it was a great idea :D

I didn't steal it... I... Let's say... accommodated it...

See it as... A free upgrade, that... you'll never get xD


Nah, I just thought it was cool, and I decided I wanted one too xD
Edit: Now it's even better! :P
« Last Edit: May 28, 2010, 04:58:08 PM by MulleDK19 »

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Offline Farley4Fan

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Re: Presenting... more ways to comment on Project Stealth
« Reply #8 on: May 28, 2010, 06:38:59 PM »
I see Mulle just did something good  :-*

Hey, I've done good before! >:(

lol I didn't mean it like that.  I mean I saw that you recently updated the twitter with some good progress.

Offline frvge

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Re: Presenting... more ways to comment on Project Stealth
« Reply #9 on: May 28, 2010, 07:39:48 PM »
And of course the game programmers waste their time by making the dynamic sig thing, which belongs in my web programming department. Sigh... Still a nice job ;)
Quote from: savior2006
SCDA has more bugs than a rain forest.
Quote
Treat your customers with respect you make more customers. Treat your customers like pirates, you make more pirates.

Offline MulleDK19

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Re: Presenting... more ways to comment on Project Stealth
« Reply #10 on: May 28, 2010, 08:08:26 PM »
And of course the game programmers waste their time by making the dynamic sig thing, which belongs in my web programming department. Sigh... Still a nice job ;)

Frvge, you can put mine in your sig too :)

If my heart ever heals, I will make sure it'll never break again.

Offline Ion.67

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Re: Presenting... more ways to comment on Project Stealth
« Reply #11 on: May 29, 2010, 09:13:24 AM »
Programming shouldn't take long but you have to figure out some cheeky way to work around everything but the most basic idea. That is the hard part.

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Re: Presenting... more ways to comment on Project Stealth
« Reply #12 on: May 29, 2010, 06:09:29 PM »
good job with twitter =)

Offline Farley4Fan

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Re: Presenting... more ways to comment on Project Stealth
« Reply #13 on: May 29, 2010, 06:40:03 PM »
Hey Rambo, your post is ironic and your sig is kinky. 

 :D

Offline Spekkio

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Re: Presenting... more ways to comment on Project Stealth
« Reply #14 on: May 30, 2010, 04:00:52 AM »
Is this where I can find out where to dl the beta?