Author Topic: Tick... Tock?  (Read 22448 times)

Offline frvge

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Tick... Tock?
« on: October 05, 2010, 11:59:58 PM »
Tick...Tock...
Tick...Tock...

ETA: T minus 72 hours.

Tick...Tock...
Tick...Tock...
Quote from: savior2006
SCDA has more bugs than a rain forest.
Quote
Treat your customers with respect you make more customers. Treat your customers like pirates, you make more pirates.

Offline Farley4Fan

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Re: Tick... Tock?
« Reply #1 on: October 06, 2010, 12:19:37 AM »
No wai.

Offline SteveTheCookie

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Re: Tick... Tock?
« Reply #2 on: October 06, 2010, 02:12:30 AM »
Holy crap I can't wait!


Offline Cronky

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Re: Tick... Tock?
« Reply #3 on: October 06, 2010, 06:09:27 AM »
I'd laugh if it went like this...

...3 days pass by...

TICK TOCK!

We have decided to scrap Project Stealth!
If you haven't noticed, I'm REALLY good at making a simple response into a wall of text.
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xFire:Cronkbot | Steam:Cronky

Offline tigaer

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Re: Tick... Tock?
« Reply #4 on: October 06, 2010, 06:23:59 AM »
I'd laugh if it went like this...

...3 days pass by...

TICK TOCK!

We have decided to scrap Project Stealth!

Don't lie, you'd cry yourself to sleep.

Offline Cronky

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Re: Tick... Tock?
« Reply #5 on: October 06, 2010, 06:45:33 AM »
I'd laugh if it went like this...

...3 days pass by...

TICK TOCK!

We have decided to scrap Project Stealth!

Don't lie, you'd cry yourself to sleep.

No translating my posts! People are supposed to figure out what I actually mean with their own brains!
If you haven't noticed, I'm REALLY good at making a simple response into a wall of text.
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xFire:Cronkbot | Steam:Cronky

Offline Farley4Fan

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Re: Tick... Tock?
« Reply #6 on: October 06, 2010, 07:51:24 AM »
I'd run to the nearest living thing, kill it, then die.

Offline Ion.67

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Re: Tick... Tock?
« Reply #7 on: October 07, 2010, 05:25:11 AM »
Penis game

Offline LoChang

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Re: Tick... Tock?
« Reply #8 on: October 07, 2010, 05:36:53 AM »
GUYZ ITS THE BETA

Offline Shadow

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Re: Tick... Tock?
« Reply #9 on: October 07, 2010, 07:12:17 AM »
Honestly I hope it's the beta... though it's probably not :(

Offline frvge

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Re: Tick... Tock?
« Reply #10 on: October 07, 2010, 08:36:32 PM »
It's not. We basically just begun merging the code.
Quote from: savior2006
SCDA has more bugs than a rain forest.
Quote
Treat your customers with respect you make more customers. Treat your customers like pirates, you make more pirates.

Offline B1nArY_001

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Re: Tick... Tock?
« Reply #11 on: October 08, 2010, 12:13:21 AM »
It's not. We basically just begun merging the code.

Translation?

Beta is much closer than before we began merging code! yay!

Offline frvge

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Re: Tick... Tock?
« Reply #12 on: October 08, 2010, 12:14:15 AM »
Technically yes... but practically nope.
Quote from: savior2006
SCDA has more bugs than a rain forest.
Quote
Treat your customers with respect you make more customers. Treat your customers like pirates, you make more pirates.

Offline MR.Mic

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Re: Tick... Tock?
« Reply #13 on: October 08, 2010, 05:38:44 AM »
Dick Dock.
Lead Visual Effects Artist - Advanced Materials, Particles, and Post-Process Effects
Website: http://studentpages.scad.edu/~ctripp20/index.htm]

Offline Shadow

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Re: Tick... Tock?
« Reply #14 on: October 08, 2010, 07:55:33 AM »
"Technically yes... but practically nope."


You sir, fail at keeping our hopes high