Hi all,
Just a headsup because you haven't heard much lately.
We had a couple of broken PCs and college and job issues with our most active dev members, so we haven't made a lot of progress in the past few months. However, with the stuff being repaired and the holidays on the horizon, things should pick up again. We're getting some initial input on a training level, more sounds have been uploaded and we're working on camo and UI so that's nice.
We've finished the animation for the Spy coop. It's similar to the one you already know and love from other games. There were some other additional variants for it, but they weren't feasible on a technical level. Where there are a few variants, there are more.
I'd like to ask you to think of all kinds of variants for the moves we've shown you thusfar. These can be simple, like hitting a Merc or jumping up and down, or more advanced like running up a wall or doing a fatal move to a Merc.
The same goes for the Merc's moves too.
So get creative and draw your idea! The person with the best idea (not necessarily the best drawing skills) will get an early sneakpeek of the Spy's human ladder animation, and maybe your idea will get animated!
Many people are on holidays so we'll decide in 4 weeks. That long without PS? Yup, unless we suddenly have a flow of new stuff.
Anyway, enjoy and surprise us!
frvge