Author Topic: First steps at modelling in 3Ds Max  (Read 15584 times)

Offline Meathead

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Re: First steps at modelling in 3Ds Max
« Reply #75 on: January 03, 2012, 05:49:28 PM »
that could mean a lot of things :P....I thought it was a picture tutorial or something as in this is how I do my first steps in max from the creator of the thread

Offline Pusianka

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Re: First steps at modelling in 3Ds Max
« Reply #76 on: January 03, 2012, 06:00:51 PM »
So what led you to the assumption that it's a proffesional work for PS? Don't answer, silence will be more welcome. 
http://www.youtube.com/watch?v=YHa_jqxnn4o

"- It's 106 miles to Chicago. We've got a full tank of gas, half a pack of cigarettes, it's dark, and we're wearing sunglasses.
- Hit it."

Offline NeoSuperior

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Re: First steps at modelling in 3Ds Max
« Reply #77 on: January 03, 2012, 06:34:21 PM »
that could mean a lot of things :P....I thought it was a picture tutorial or something as in this is how I do my first steps in max from the creator of the thread

Quote from: PS Forums
Presentation Forum
Here non-devs can post artwork for constructive criticism.

Well meat it's the first time i hear that "non-devs" like ChLieW are working on Project Ptealth.
« Last Edit: January 03, 2012, 06:37:30 PM by Meister_Neo »
If there are any orthographic/grammatical errors in this post, you can keep them and, if you want, hang them over your bed ;)

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Offline Pusianka

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Re: First steps at modelling in 3Ds Max
« Reply #78 on: January 03, 2012, 07:24:34 PM »
Anti troll don't push it, he already got it.
http://www.youtube.com/watch?v=YHa_jqxnn4o

"- It's 106 miles to Chicago. We've got a full tank of gas, half a pack of cigarettes, it's dark, and we're wearing sunglasses.
- Hit it."

Offline ChLieW

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Re: First steps at modelling in 3Ds Max
« Reply #79 on: January 15, 2012, 01:43:42 PM »


Recently made prop. About 300-400 poly as far as i remember.
My PC :
cpu:Intel Core i5-2500k 3.3 GHz
motherboard: MSI P67a-G45 (b3)
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gpu: Nvidia Geforce GTX 460 by Gigabyte
hdd: some old SATA II WD 250 GB :)
psu: OCZ Stealthxstream2 600W

Dreadstunlock: "You've got crappy hardware"

oh rly ?

Offline frvge

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Re: First steps at modelling in 3Ds Max
« Reply #80 on: January 15, 2012, 02:37:09 PM »
Not bad. Add some normals for the grating and maybe a specular/gloss map and you're done. (lower texture density of the handlebars)
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Offline ChLieW

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Re: First steps at modelling in 3Ds Max
« Reply #81 on: January 15, 2012, 03:16:30 PM »
The bigger problem is that i have issues with lighting, even when i add the 2nd uv channel and have no overlapped or inverted pieces.I'm more concerned on it than on normal/specular because i have no probs with creating them.
My PC :
cpu:Intel Core i5-2500k 3.3 GHz
motherboard: MSI P67a-G45 (b3)
ram modules: 2x kingston hyperx 4gb 1600 mHz
gpu: Nvidia Geforce GTX 460 by Gigabyte
hdd: some old SATA II WD 250 GB :)
psu: OCZ Stealthxstream2 600W

Dreadstunlock: "You've got crappy hardware"

oh rly ?

Offline Farley4Fan

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Re: First steps at modelling in 3Ds Max
« Reply #82 on: January 16, 2012, 12:17:32 AM »
I want to put a bomb on that.

Offline Pusianka

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Re: First steps at modelling in 3Ds Max
« Reply #83 on: January 16, 2012, 01:08:56 AM »
I want to put a bomb on that.

Hym quite interesting approach. Does it show in your mind whenever you see an electric box? Have you considered consulting someone on that? Just curious...
http://www.youtube.com/watch?v=YHa_jqxnn4o

"- It's 106 miles to Chicago. We've got a full tank of gas, half a pack of cigarettes, it's dark, and we're wearing sunglasses.
- Hit it."

Offline Farley4Fan

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Re: First steps at modelling in 3Ds Max
« Reply #84 on: January 16, 2012, 04:34:33 AM »
I once had a therapist for these urges, but then I bombed him too.

(Btw guys, this is my last post in forever.  Well, almost forever.  First one to spot my 5000 post gets a prize!)

Offline nubishdubishbone

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Re: First steps at modelling in 3Ds Max
« Reply #85 on: May 03, 2012, 06:19:42 PM »


Ok, so this big piece on the right is an unwrap of a roof (shaped like a cone). Any ideas how to texture it with a roof tiles texture so that it perfectly fits the shape?(Photoshop users)

us layers and erase tool, it will be your best weapon.
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Offline Pusianka

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Re: First steps at modelling in 3Ds Max
« Reply #86 on: May 03, 2012, 08:38:56 PM »
thx but its ehm a little OLD thing now...
http://www.youtube.com/watch?v=YHa_jqxnn4o

"- It's 106 miles to Chicago. We've got a full tank of gas, half a pack of cigarettes, it's dark, and we're wearing sunglasses.
- Hit it."