Ehm... Not for being an hater... but a warehouse should be a real warehouse... right... ahye what a **** this is a different remake of the map.
Anyway, nice job, keep going. hope you'll add more elements for let the spy hide.
I wish really to have a remake of Boss House (from DA) in PS <3
Those pics were just an hour or so playing around. I've been off and on it the past couple months. I am 80% complete with sector 1, about 50% on sector 2, haven't even started sector 3. Work and school has been at the forefront lately, real busy and takes time when you are running solo.
Here are a few things added to Sector 1 so far:
--now has more of foliage and plants, places to hide, ambush spots
--Water pipe tunnel (underground optional entrance) - exit is exposed so timing is key
--a couple of fountains
--a shallow little stream running up the center
--a large ventilation fan which I plan to link with Kismet and a hacking panel to close the Greenhouse storm-shutters, blocking out the moonlight, (reset button will be in merc spawn so this introduces a tactical option) also has a beautiful night skydome outside now for looks.
--Now a glass elevator for mercs with a base 4-5 second travel time in lieu of stairs
--Hacking panel using Kismet for mist sprinklers...watched fog and mist tutorials for a couple days just to get it down
--I have most of the foley for Sector 1 and planned features for sector 2 ready to go, all public domain of course (you would be surprised how hard it is to find a non copyright sound of large industrial fan blades spinning)
--For sector 1 balance, added a coop hack point which will be a short hack, easy to defend though, but if taken, it will open up a special entrance to sector 2 not available if other 2 longer hackpoints (harder to defend) are taken. Similar to CT's coop factory hacks, and Aquarius dynamic level changes based off certain hacks
--I am trying to design the level to take advantage of the third-person view.
No timeframe yet, just working on it whenever I have free time. Just wanted you guys to know I haven't stopped and give you an idea of what I am doing with it.