Author Topic: Programmer  (Read 121473 times)

Offline LennardF1989

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Programmer
« on: August 11, 2007, 10:37:41 PM »
Introduction
My name is Lennard Fonteijn (AKA LennardF1989 or SkulpingNipple[NL], whichever I feel like), I live in the Netherlands and I become 18 at the end of octobre (Driving lessons!!!! :D).
iservealot asked me if I would like to join up because he thinks my skills are quit worthy.

Skills
I'm a programmer/developer in a lot of languages (including weblanguages).

To sum up a couple:
Basic/QBasic
Casio Basic (yes, the calculator :P)
VB/VB.NET
C#.NET
Basic amount of C++/C
A little Java knowledge
PHP
HTML
PAWN (Scripting language for SAMP)
etc. etc. (To many to sum up actually...)

I learn quit fast (which was one thing iservealot liked) and can convert code from/to.

Portfolio
I created a lot of stuff already, I put some stuff for public release on lennardf1989.wordpress.com.

A list of links where you can see what I created:
Website about Normandy (Dutch, Own CMS, Content etc) - www.normandy.nl.eu.org
MP3 Player mod for Medal of Honor - http://medalofhonor.filefront.com/file/MP3_Player;30037
MyFileProxy for SaMP (never released) - http://forum.sa-mp.com/index.php?topic=4916.0
MySAMPColor - http://forum.sa-mp.com/index.php?topic=3757.0
AuctionHouseBot Extended for MaNGOS (WOW Emulator, needs a login, try www.bugmenot.com) - http://sdb.unix7.net/forums/index.php?showtopic=9875
Playa!MSN - http://www.vauntie.com/forums/func,view/id,6/catid,2/

I also got a lot of private tools I created for my own sake, if you like, I can probably show you a couple. There is probably more, but, I realy can't remember where I left it.

Preffered position
I would really like a bit of an overall function... Like, designing a menu system could be fun, but I would also like to do some ingame functions, so...

Final words
Pick me, pick me :P

Ok, a bit grown up... I would really like it. Though, my school and reallife has priority above everything. I'm in my final year at school, after that I'm going to study to become a professional programmer and system manager. Iservealot told me this wasn't a problem...

Ps. I also noticed that some guys spoke of OOP (Object-Orientated Programming), I did a couple of programs where everything depended on everything, so UCode won't really be a big problem (since it looks a lot like most common languages).

Oh, and I forget to say that I'm a big Splinter Cell fan and I would love to see this game rolling.

« Last Edit: August 11, 2007, 10:41:45 PM by LennardF1989 »

Offline iservealot

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Re: Programmer
« Reply #1 on: August 11, 2007, 10:44:20 PM »
yay. I vote yes!

I guess you can wait for Over to come in here and ask you to make something in the runtime or something. I am too lazy to think of something.  ;)

Offline Overstatement

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Re: Programmer
« Reply #2 on: August 12, 2007, 12:00:55 AM »
Basic amount of C++/C

Why does everyone always only have a basic understanding of C++? Does it get boring half way through? What's up with that?

I am too lazy to think of something.  ;)

Yeah, me too. Getting a second programmer isn't as exciting as the first (BakerCo), I guess.

Edit: Welcome aboard! You are awesome!  ;D ;D ;D
« Last Edit: August 12, 2007, 12:27:19 AM by Overstatement »

Offline Bionic-Blob

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Re: Programmer
« Reply #3 on: August 12, 2007, 12:37:26 AM »
gmo. this is getting too good to be true :D

Offline Tidenburg

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Re: Programmer
« Reply #4 on: August 12, 2007, 12:50:22 AM »
New programmers makes Tidenburg a happy person.

Offline iservealot

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Re: Programmer
« Reply #5 on: August 12, 2007, 02:12:25 AM »
Basic amount of C++/C

Why does everyone always only have a basic understanding of C++? Does it get boring half way through? What's up with that?

I am too lazy to think of something.  ;)

Yeah, me too. Getting a second programmer isn't as exciting as the first (BakerCo), I guess.

Edit: Welcome aboard! You are awesome!  ;D ;D ;D

lol he's not in yet. Calm down. I already told Lenard on MSN, but I'll say it publicly. Instead of us giving you something to make, why don't you surprise us with something cool in RoboBlitz or UE2 runtime? It really gives you a chance to build the hype/wow factor. lol

Offline LennardF1989

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Re: Programmer
« Reply #6 on: August 12, 2007, 11:08:59 AM »
Quote
Basic amount of C++/C
Hehe, no, it's not boring at all half way... I just mean I know how to handle it, I just have to look up some stuff sometimes but I can create working stuff with it. Like AuctuonHouseBot Extended was almost a total rewrite of hte original C++ project, and I also did some private changes to Mangos (C++) itself.

But yes, I'm thinking up something cool to do in Roboblitz/Runtime version... Just don't know what... Something will come eventually, like i told iservealot: "Why do you think I became a programmer? To let people tell me what to create!" <--- That was kinda sarcastic ofcourse :P

Though, I have to look up some stuff first on how to start a mod... Problem is I'm not really familair with Unreal Modding, so I have to learn it's structure first... But I guess when I have found a start everything gets rolling, found some quite good tutorials :) This may sound noobish, but please don't mind it.
« Last Edit: August 12, 2007, 12:10:00 PM by LennardF1989 »

Offline limikkin

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Re: Programmer
« Reply #7 on: August 12, 2007, 12:43:12 PM »
what could be better than a programmer? acquiring another... ;D thumbsup
 and i like the idea iservalot mentioned about ...roboblitz or UE2 to build the hype/wow factor, and the practicality of familiarizing yourself with UnrealScript. ;)

Offline limikkin

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Re: Programmer
« Reply #8 on: August 12, 2007, 12:53:29 PM »
and re:good tutorials and resources ...
http://wiki.beyondunreal.com/wiki/
http://www.3dbuzz.com
which i'm sure you have probably already come across those, but just in case...
!njoy

Offline LennardF1989

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Re: Programmer
« Reply #9 on: August 12, 2007, 02:30:52 PM »
Do you know the link of the website about RoboBlitz modding? It was some kind Wiki I believe, because, I wanna try to make a mod (by using the -mod=MyMod command line) for Roboblitz, but the strucutre is all different from Unreal 2 Engine (like System = Binaries, and everything is in other places).

I also noticed that for some reason, I can't get that command-line to work with the runtime version (and etaher roboblitz).

Do you know how the *mod.ini should be called for the Runtime version?

Ps. With 'you' I actually mean 'someone' ;)

My idea was to 'make-a-start'... Like, using the commandline, then a simple menu where you cna load a level, and in that level I will do something (don't know what)... But I want to make a start of a Total Conversion. From the start, you can go and expand it...
« Last Edit: August 12, 2007, 02:36:17 PM by LennardF1989 »

Offline Gui Brazil

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Re: Programmer
« Reply #10 on: August 12, 2007, 04:09:21 PM »
This is why I love modeling...nothing of those
{{fghfdg=4359sda}
{if}ê;C
{on theother hand{{{
{ }

{
%%%
=Tada}

 :-*

Offline LennardF1989

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Re: Programmer
« Reply #11 on: August 12, 2007, 04:23:04 PM »
True, but it kinda gives you a kick/adrenaline if something you coded works... And without coders, your models are nothing (ofcourse, also other way around).

Oh and:
Code: [Select]
{{fghfdg=4359sda}
{if}ê;C
{on theother hand{{{
{ }

{
%%%
=Tada}

looks like you randomly typed something, you didnt even took the time to make it something lookworthy :P But I like the Tada, I have to keep that in my comments :P

But ehhmmm... My question in my previous post still remains :P
« Last Edit: August 12, 2007, 04:27:24 PM by LennardF1989 »

Offline Succubus Dryad Of The Undying Comet

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Re: Programmer
« Reply #12 on: August 12, 2007, 04:28:24 PM »
And without coders, your models are nothing (ofcourse, also other way around).
So what about kkrieger? 96KB game - http://212.202.219.162/kkrieger

Offline Bionic-Blob

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Re: Programmer
« Reply #13 on: August 12, 2007, 04:31:00 PM »
what about it?

Offline Succubus Dryad Of The Undying Comet

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Re: Programmer
« Reply #14 on: August 12, 2007, 04:33:25 PM »
It models the objects itself based on some crazy algorythms and stuff.