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Frostbite.

Started by Tidenburg, April 13, 2008, 10:31:23 PM

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Farley4Fan

Quote from: Westfall-US on April 16, 2008, 07:35:12 AM
Quote from: HBW_Hyrage on April 14, 2008, 07:14:10 PM
Quote from: Tidenburg on April 14, 2008, 01:01:58 AM
But... Destructable Walls! ACTUAL DESTRUCTABLE WALLS!
who cares what the code structure is, I wanna blow craters in vents and watch the spies tumble out.

;)
Where is the point in blowing up everything? The only thing that this is doing is messing up the level design lol.

Destructible stuff is cool, but destructible map is bad.

I don't see how destroying certain areas of the map=bad. If anything it opens new areas up where another objective might be hiding (i.e. squat, factory). A good environment that has unique touches/situations makes the map more diverse and interesting.

Lol that's exactly what I said.

Hyrage

6 posts saying the exact same thing lol...

Destructible stuff is cool, but not the whole map. You could just break every edges and the spy would not be able to hang anywhere I guess.



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"Video Games are art, but we don't play art, we play games."

Farley4Fan