New to this Forum. Would like some direction

Started by Hybrid Circle, June 11, 2007, 12:26:45 AM

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Hybrid Circle

I'm new here and i've been hearing about this Project Stealth. What exactly is it? A new CT type of game I hear. Unreal 3 eh? that's awsome! Is this for consoles? Also, are you still looking for staff?

Gui Brazil


frvge

Welcome!

Since you're new here, I suggest you check out the posts written to help new people around.
Go to http://projectstealth.splintercellnetwork.com/index.php?board=2.0 to get infomation on our Mission Statement (in the Stickied topic) and other information.

If you can help us out with skills, be it programmer, artist, music, or anything else game-related, you can post a thread in the Join Us section.

We are aiming for gamepad-support, so you can hook up your favourite gamepad.
Quote from: savior2006SCDA has more bugs than a rain forest.
Quote
Treat your customers with respect you make more customers. Treat your customers like pirates, you make more pirates.

LiVe.To.Di3

Hello, lol no console man this is a pc game


iservealot

Yeah PC. Of course, if Epic ends up allowing for mods over Xbox Live like rumored to be, then there could be a possibility of it showing up on Xbox Live.

goodkebab

you realize the code for Xbox is entirely different then for the PC....

Overstatement

#7
Quote from: goodkebab on June 16, 2007, 09:36:11 PM
you realize the code for Xbox is entirely different then for the PC....

In fact, it's quite common these days for game companies to stretch out their production dollar and release for multiple systems so they can reuse their code. Think of it this way, OGRE and Irrlicht uses both DirectX and OpenGL but the majority of the engine code and all of the game code don't even need to be aware of what it's running on. It's the same with systems.

Games built on XNA can be run on Windows XP, Vista and XBox360.

goodkebab


Overstatement

You wouldn't have to pay extra to put it on the Xbox because Epic will pay for that. More mods = More peope buying UT3 = More money for Epic and Microsoft = more chances for them to buy a mod team like Valve did which = even more money!

iservealot

Quote from: goodkebab on June 16, 2007, 09:36:11 PM
you realize the code for Xbox is entirely different then for the PC....

The base engine code is, yes. But the scripts for the game are not.