Switching Firing Shoulders

Started by Farley4Fan, June 13, 2008, 02:35:37 AM

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Would you like to have the option to switch firing shoulders?

Yes
23 (71.9%)
No
5 (15.6%)
Maybe
2 (6.3%)
I have an 8Track player in my pants
2 (6.3%)

Total Members Voted: 30

neth

I'm against leaning. It would allow spy to shoot merc without taking much risk.

Blank Man

Can the other three that voted no please emerge? It adds stratagy, because obviously in some cases it will be better to use left hand and in other right hand. Why can't you just press the WASD keys a little to switch your position, then shoot? You don't always have to come up with alternatives to moving.

Succubus Dryad Of The Undying Comet

How about a system that recognizes wether you are coming out from behing a left or right corner, and switches arms automatically when the weapon is pulled out?

frvge

I don't know if that's possible unless we have a shoot-around-corner move. I think that one is planned, but we're still short on animations.
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Farley4Fan

I hope that was a joke liquid.

Quote from: Blank Man on June 13, 2008, 10:26:25 PM
Can the other three that voted no please emerge? It adds stratagy, because obviously in some cases it will be better to use left hand and in other right hand. Why can't you just press the WASD keys a little to switch your position, then shoot? You don't always have to come up with alternatives to moving.

I hope that was a joke Blank Man.  1 of the nay sayers already emerged.  Apparently he's against giving a mobile and agile spy some mobility.   :D

I already explained to you why a quick button press to switch sides is better than moving your character to aim.  I really really don't want to explain something SO incredibly basic to you.  I don't always have to come up with alternatives to moving?  No.  An alternative to moving would be things like the swat turn that actually MOVE you.  You can be completely still and switch firing shoulders.  If you continue to give garbage arguments I'll explain it thoroughly.

Here's a quick example though:  Ghost Recon.  Ever play it?  Well it's a game of angles - and it has shoulder swapping.  Whoever has the best angle on the target gets to shoot the other target first, before his target can shoot him.  Same with this game.  If the spy has the better angle on the merc he'll be able to taze him before he even has to expose his body.  Of course, CT you can do that, but only on left turn corners.  I know you've played CT SP, well I'm assuming, but having the ability to switch shoulders gives Sam the ability to take out enemies around corners w/o exposing a part of his body and giving away his position.

Succubus Dryad Of The Undying Comet

Who came up with moving? I did not.

What i meant is, that you'd take the weapon out on the shoulder apropriate (spelling?) to the corner you're closest to.
Switching shoulders as a button has nothing to do with it.

Gawain


Farley4Fan

Quote from: Liqu1D_133 on June 13, 2008, 11:59:32 PM
Who came up with moving? I did not.

What i meant is, that you'd take the weapon out on the shoulder apropriate (spelling?) to the corner you're closest to.
Switching shoulders as a button has nothing to do with it.

Seems like that is too complicated.  More work for the programmers AND animators.  Whereas just the shoulder switching would just be a bit more work for the animator(s).  I misread your post, sorry my response sounded so bad haha  :D

Rambo, why are you a no-voter?  Honestly, such a mechanic is SOO basic, especially in a third person game that includes shooting.  Army of Two, Ghost Recon 2 and up, SPLINTER CELL CT Single Player (ffs) etc.  Gears of War does a good job of switching to the shoulder that is closest to the corner so you can peak around easier, but you can't switch firing shoulders.

I honestly cannot see why someone would vote no to this.  No problems could possibly arise, it's helpful to the spy, hardly any work.  I mean, come on.

Ion.67

I don't really see any situation which would require this. All you need to do with the shocker is to basically shoot the merc or shoot gadget/mine. Both of those make noise. Just be a little quicker and you won't take damage. If the merc knows you are around a corner, he will snipe you.

Blank Man

Quote from: Papa Skull on June 14, 2008, 02:44:12 AM
Quote from: Liqu1D_133 on June 13, 2008, 11:59:32 PM
Who came up with moving? I did not.

What i meant is, that you'd take the weapon out on the shoulder apropriate (spelling?) to the corner you're closest to.
Switching shoulders as a button has nothing to do with it.

Seems like that is too complicated.  More work for the programmers AND animators.  Whereas just the shoulder switching would just be a bit more work for the animator(s).  I misread your post, sorry my response sounded so bad haha  :D

Rambo, why are you a no-voter?  Honestly, such a mechanic is SOO basic, especially in a third person game that includes shooting.  Army of Two, Ghost Recon 2 and up, SPLINTER CELL CT Single Player (ffs) etc.  Gears of War does a good job of switching to the shoulder that is closest to the corner so you can peak around easier, but you can't switch firing shoulders.

I honestly cannot see why someone would vote no to this.  No problems could possibly arise, it's helpful to the spy, hardly any work.  I mean, come on.

1: Gears of War needed this move because the entire game was built off of using cover
2: CT (sp) had it because a lot of the times getting spotted meant losing the mission, and this was a good way to avoid being spotted while still being able to kill/KO your enemy.

So with this, it wouldn't exactly be needed for the merc because he is niether meant to be sneaky, nor use cover against the spy. I can't comment on the other games because I've never played them and know nothing about them.

Farley4Fan

Hmm, so it's OKAY to be spotted on CT MP?  Usually when you are seen in CT MP, you will be hunted down and killed.  Like Ion said, he actually PROVED my point, if a merc sees you he will snipe you.  Well, he can't do that if you shock him from behind a corner with your head not showing.

And dude, Gears did NOT have this move.  Have you ever played it?  And even so, it does NEED this move.  Correct?  Like you say, it was built off using cover.  SPIES ARE ALWAYS USING COVER!  What do you think the majority of stealth is shadows and camo?  Wrong.  Spies have to use cover to sneak around, and therefore should have a move that let's you aim from around the corner in the proper position.  Rather than exposing your entire body including your head, before you can get a shot off.

Never said anything about the merc.  Although I did in another thread just because it peeked my interest, but it's not needed.  For spy it is a good thing to think about for including.  You've never played the other games so you know very little about how important it is to have the correct position while firing from behind a corner so you don't expose your body and DIE.

@Ion:  You proved my point.  If the merc knows you are around the corner and he will kill you, is what you said.  So, if you don't have to expose your body on right turn corners to ss a merc so you can gain an extra few seconds of escape time on him, no harm done.  Just be a lil quicker and you won't take damage?  Seriously?  You know how slow you move with your gun pulled out?  Any good PC sniper will take you out in the time it takes for you to ready your shot and slowly get your weapon into position.  Especially if your head is showing, which it would if you were on a right turn corner.

Blank Man

Yes, but wasn't this move initially meant to be for merc? That's what I thought, if not, then idc if it's implemented or not. But if it's for merc, then I continue to think it's a unnecessary.

Farley4Fan

No not at all.  It was intended initially for spy, then I brought up changing gun positions on screen for merc because I thought it would be a nice thing to be able to choose.  Especially for those left handers.  But seriously, for the merc it's totally unnecessary, imo I think it's necessary to improve upon simple maneouvers that the spy can perform.  Especially when they'll help out the spy and not be overpowering.

InvisibleMan999

#28
It'd definitely be a cool feature. In this game, limiting your exposure when taking a shot is very important. I can't think of how it would hurt gameplay. The only issue is how difficult it is to animate it.

Blank Man

lol. For merc, stupid. For spy, I don't care. I just thought you wanted this for the merc, which I think is useless, for spy however, it could serve some purpose.