Welcome Ubisoft forum people

Started by frvge, December 24, 2009, 09:40:18 PM

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Spark Mandriller

Quote from: White Phoenix on January 07, 2010, 04:44:04 AM
I'm an atheist, but I wish I wasn't so that I could hold out hope for there being a special spot in hell reserved for Maxime Beland, being that he murdered the game.

I think you take video games a little too seriously dude.

White Phoenix

Why? Because I'm an atheist telling someone to go to hell? Doesn't sound too serious to me. And it goes beyond video games anyway.

VaNilla

Yeah, after all he wears a green hoodie too, may Satan rain upon him!

Spark Mandriller

Quote from: White Phoenix on January 07, 2010, 09:41:05 AM
Why? Because I'm an atheist telling someone to go to hell? Doesn't sound too serious to me. And it goes beyond video games anyway.

You are kind of wishing a place of eternal torment existed. So you could send a guy there. Because he made a video game you didn't like.

Kinda harsh.

frvge

I actually like it: it's original and enough over-the-top to make it a non-serious (for the people who actually believe in hell) punishment.
Quote from: savior2006SCDA has more bugs than a rain forest.
Quote
Treat your customers with respect you make more customers. Treat your customers like pirates, you make more pirates.

I <3 U

Quote from: White Phoenix on January 07, 2010, 07:53:29 AM
Ubisoft's dick doesn't extend to these forums, so close your mouth.

LOL great line!

Westfall

Quote from: White Phoenix on January 07, 2010, 09:41:05 AM
Why? Because I'm an atheist telling someone to go to hell? Doesn't sound too serious to me. And it goes beyond video games anyway.

You can't just up and tell people you're and athiest, and tell people to go to hell. That's like me saying I'm colorblind but I see pretty colors.

frvge

Fighting over religious semantics can be done in the OT forum.
Quote from: savior2006SCDA has more bugs than a rain forest.
Quote
Treat your customers with respect you make more customers. Treat your customers like pirates, you make more pirates.

monterto

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Savior20061

Obviously. A hit-and-runner. ;)

"You are kind of wishing a place of eternal torment existed. So you could send a guy there. Because he made a video game you didn't like.
Kinda harsh."

There's a difference between making a game that Person A doesn't like, and ruining a series of games that Person A DID like until a few weeks ago.
Fact of the matter is that every person at Ubisoft responsible for the destruction of Spies vs. Mercenaries is a fucking idiot. I mean....what else is there to say? I...honestly cannot fathom Bungie turning Halo 4 into a stealth game with no slayer or team slayer or whatever those guys play.
How does a man go from creating a stealth game with a wildly popular new multiplayer, convince himself that attached shotguns, sniper rifles, grenades, mines and knives and the ambushes AREN'T action enough. How does he convince himself that players are restricted by stealth, when they no longer have to worry about alarm/mission failures, or even hiding the bodies, in order to get by (Chaos Theory)?
How does he convince himself that people will be any less restricted with an "all action" where you can't do anything BUT kill everyone?

How does he convince himself that, and a repeat, a fucking AWARD WINNING MULTIPLAYER mode that had been in the last 3 titles, wasn't worth the damn effort?!
"Oh wez tryin' be prey-day-tors. Spies'n Merc ain't no  prey-day-tors."
That was by far one of the most idiotic, incompetant, and dismissive answers I've ever seen in my LIFE.

And what the hell is up with Spy vs. Spy? From old-gen Double Agent, to Essentials, and here Ubisoft was never able to fully bury that stupid concept. The whole sparkle of Splinter Cell Versus was that the teams WEREN'T the same.
There's...there's a certain...thought process to it, and I know it by name. It's no doubt the same one that ruined the global economy and made our country the laughing stock of the world. That thought process is known as: "fuck it."
(Political spiel after this has been erased after some hindsight).

   
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An upcoming novel by me.
Melonie from SC forums made this sig =D

Spekkio

#25
QuoteFact of the matter is that every person at Ubisoft responsible for the destruction of Spies vs. Mercenaries is a fucking idiot. I mean....what else is there to say? I...honestly cannot fathom Bungie turning Halo 4 into a stealth game with no slayer or team slayer or whatever those guys play.

We're going to play a game.

I'll be Ubisoft, and you'll be the Splinter Cell development studio.

Convince me to spend my money, totalling in the millions, on your multiplayer project that draws 300 people worldwide at its peak, most of whom are European (on the PC at least...can't speak for x360 playerbase). Then convince me to continue to spend that money hosting servers and providing free patch support.

GO!

(suddenly those people don't seem so stupid, do they?)

Spark Mandriller

#26
Quote from: Savior20061 on January 08, 2010, 05:20:47 AM
There's a difference between making a game that Person A doesn't like, and ruining a series of games that Person A DID like until a few weeks ago.

Yeah, not making a sequel he likes, that's totally ruining the series. He can't play the old games he liked anymore, because this new one is just so terrible that it reaches back through time and just ruins the old ones.

Person A needs to stop being such a fanboy, srsly. Even if this new game sucks, boo hoo. Games which suck get made all the time. What's the difference here? This one has a similar name to another game which didn't suck? That's enough, is it? How about you focus on the actual game instead of the completely superficial shit?


(Also, I absolutely love how you implied that someone who ruins a game series deserves to go to hell. Making a bad game? That's okay. Making a bad game when there are prequels which are good? DAMNATION!)



Also also uh Spekkio games are art remember. You should be able to, like, get government funding for this or something. For art.

MulleDK19

I'm glad Ubisoft finally realized that they're no match for us :P

If my heart ever heals, I will make sure it'll never break again.

frvge

Red_Scope_Security can speak his mind if he wants to. However, please make a thread about SCC in the OT forum. We don't want games of customer-betraying, non-bug-fixing, non-communicating companies in this Public PS discussion, do we?
Quote from: savior2006SCDA has more bugs than a rain forest.
Quote
Treat your customers with respect you make more customers. Treat your customers like pirates, you make more pirates.

Mortified Penguin

Quote from: Spekkio on January 08, 2010, 05:51:17 AM
QuoteFact of the matter is that every person at Ubisoft responsible for the destruction of Spies vs. Mercenaries is a fucking idiot. I mean....what else is there to say? I...honestly cannot fathom Bungie turning Halo 4 into a stealth game with no slayer or team slayer or whatever those guys play.

We're going to play a game.

I'll be Ubisoft, and you'll be the Splinter Cell development studio.

Convince me to spend my money, totalling in the millions, on your multiplayer project that draws 300 people worldwide at its peak, most of whom are European (on the PC at least...can't speak for x360 playerbase). Then convince me to continue to spend that money hosting servers and providing free patch support.

GO!

(suddenly those people don't seem so stupid, do they?)

If we're talking about the amount of people drawn to the multiplayer component, than yeah, they still kinda are. CT was still at the top ten Xbox Live games by the time DA was released for the 360. I don't even think the xbox 1 version (the one with SvS) managed to scratch that list.

Not a single 360 Tom Clancy game has managed to stay on the top ten list for more than 3 months. Chaos Theory is still on that top ten list.