Scale suggestion- UDK for PS

Started by nubishdubishbone, January 28, 2010, 08:37:51 AM

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nubishdubishbone

hey i was just wondering, i got this from BU forums :

Character: 96 high
Corridor 320 width 256 high
Wide corridor 384-416 width
Small corridor 128 width 192 high
Medium room 1536 width 512 high


what would be the correct dimensions for these, crouching height to get inside a duct?
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frvge

#1
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Spy height should be around 192

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1. Vent Size: 128x128
7.Grab Ledge height: TBD - Depends on the animations we use. However, for now keep the minimum height of things to be climbed on to 64 (for a 'step up') and the maximum to 312.
3. Door Height/width: Single door - 128x256. Double Door - 256x256.
4.Split Jump Width: 192
5. Run up wall jump height of vent: TBD - Depends on the  animations we get. But it will probably be around 384.
6. COOP Height: 512
7. Rail pull height: 96 (From the lege the spy hangs from, to the top of the heighest railing point.)
8. Pole radius/width: 16
9. Zip Line radius: 4
10. Stairs - Steep stairs have steps that are 16x16 and Standard stairs, which should be used more often have steps that are 32x16.
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