Merc -finished!!

Started by goodkebab, May 11, 2007, 11:20:08 AM

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Overstatement

Quote from: Papa Skull on August 26, 2007, 08:58:03 PM
Say there is a chunk of his faceplate broken, and on that chunk the vision doesn't work.  Where there is a piece of faceplate broken off there is no vision, just regular plain eye vision.  It still works, but just not in the part that was broken off, make sense?  Or there is just a big crack on the middle of your screen until you get a new one.  You could always go back to the armory and grab a new facemask, but you don't have to if you don't have the chance.  It would effect gameplay, but since the facemask visions still work it wouldn't effect it that much.

That's what I just said...

Wanted_David

@Papa Skull
I think that the first part of your idea could work. There would be a missing piece of the visor so you would get regular vision in there... Good point there :D.
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Farley4Fan

Quote from: Overstatement on August 26, 2007, 09:17:49 PM
Quote from: Papa Skull on August 26, 2007, 08:58:03 PM
Say there is a chunk of his faceplate broken, and on that chunk the vision doesn't work.  Where there is a piece of faceplate broken off there is no vision, just regular plain eye vision.  It still works, but just not in the part that was broken off, make sense?  Or there is just a big crack on the middle of your screen until you get a new one.  You could always go back to the armory and grab a new facemask, but you don't have to if you don't have the chance.  It would effect gameplay, but since the facemask visions still work it wouldn't effect it that much.

That's what I just said...

I personally don't think you explained it well enough.  I knew what you were getting at and I expanded on it.

David, could you give us a screenshot of haze's view?  If not I will just go and find one...

goodkebab

if you are close enough to see ther mercs broken visor -then you are probably dead anyways.

That means there is no need to show actual geometry changes,  but instead just a texture change.


Kinda like the mercs visor is black and shoots off a couple of sparks from a short fuse.  That way it is clearly visible from a long distance.  -something we can easily do if there is a headshot from a tazer.


Having this happen everytime you get punched by a spy is clearly an abuse if you are forced to go to ammo point to repair it.  Anyways,  this makes the assumption that the spy punches the mercs visor every single time and ALSO that the helmet is very fragile   -something that in RL would be far from the fact.  This kind of equipment is made for the battlefield so it has to take a beating.

Spekkio

It's a nice. Where is the flashlight going? Or will it be on the guns?

goodkebab

will post a screen shot of the torso soon....i have the flashlight strapped to his shoulder

Spekkio

It would probably look cool, but that wouldn't make much sense when you go to snipe with the flashlight on. It should logically be on the head or the gun.

Daybreak

wow. i can't see any of the pictures because I am at work. but from everyone's impressions, i can't wait to check em out when i get home.

frvge

Quote from: Spekkio on August 27, 2007, 06:25:25 PM
It would probably look cool, but that wouldn't make much sense when you go to snipe with the flashlight on. It should logically be on the head or the gun.

Sacrificing some logic for originality is ok in this case.
It's not that you're aiming behind you and the flashlight is shining in fron of you. The model is always looking forward, so I don't think there's a real problem.
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Quote from: Spekkio on August 27, 2007, 06:25:25 PM
It would probably look cool, but that wouldn't make much sense when you go to snipe with the flashlight on. It should logically be on the head or the gun.

I vote for the gun.
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Gawain

i vote for the helmet.
the laser should be attached to the gun though.

Overstatement

I vote for trusting the artist to know how to make it visually pleasing. I don't see how the placement of the flashlight would affect anything other than how the merc looks.

Spekkio

#148
Quote from: frvge on August 27, 2007, 09:08:16 PM
Quote from: Spekkio on August 27, 2007, 06:25:25 PM
It would probably look cool, but that wouldn't make much sense when you go to snipe with the flashlight on. It should logically be on the head or the gun.

Sacrificing some logic for originality is ok in this case.
It's not that you're aiming behind you and the flashlight is shining in fron of you. The model is always looking forward, so I don't think there's a real problem.
How about the fact that your arms/weapon will cover up the light when bringing the scope up to your eye? This is going to look retarded in gameplay because on the spy's screen the flashlight will be blocked, but the light coming from the flashlight is still going to be in effect on both the spy and merc's screens.

Unless you make it so that the merc can't use flashlight with scope, but I really think they ought to be able to do that. The CT PC version is the only one in which they can't.

I vote for gun as well.

Gawain

flashlight on the head makes the most sense, as you lighten up exactly the area where you are looking at. laser makes most sense on the gun, because it an aiming device.