Interesting find....by my....associate...

Started by DreadStunLock, January 29, 2011, 01:40:31 AM

Previous topic - Next topic

Cronky

#15
Quote from: DreadStunLock on January 29, 2011, 04:45:51 PM
Maybe, but I agree with the fact that if PS is playable, and both sides have running animation, and some other basic stuff, it can be playable, and everyone would play it.

These animations for BETA can wait, and wouldn't do much if they weren't in a beta stage but we can play it:

Break Neck
Neck Grab
Charge
Berserk
Reload
etc. those are major animations? Maybe, but it's definitely playable without them.

You're missing the point a bit. They shouldn't release something that's only half finished. Yes, the game is playable without those animations, but that's not saying much because the game is also playable without maps! Depending on your definition of "playable" of course.

Plus half of those animations are already done, but then again, I don't believe it's the animations that are holding the Beta back. Sure, it may take some time to polish, but it seems like it would be one of the "quicker" things to get done.

It's more likely those bits that... I dunno.. connect you to other people, have a reliable connection, hit detection, finding servers, using objectives, etc. They don't seem to be twiddling their thumbs taking render shots of a "NEWLY ANNOUNCE" 37th gun for the Merc, holding back Beta because, "Oh it just doesn't look right".
If you haven't noticed, I'm REALLY good at making a simple response into a wall of text.
-----------------------
xFire:Cronkbot | Steam:Cronky

DreadStunLock

Quote from: Cronky on January 29, 2011, 08:02:41 PM
Quote from: DreadStunLock on January 29, 2011, 04:45:51 PM
Maybe, but I agree with the fact that if PS is playable, and both sides have running animation, and some other basic stuff, it can be playable, and everyone would play it.

These animations for BETA can wait, and wouldn't do much if they weren't in a beta stage but we can play it:

Break Neck
Neck Grab
Charge
Berserk
Reload
etc. those are major animations? Maybe, but it's definitely playable without them.

You're missing the point a bit. They shouldn't release something that's only half finished. Yes, the game is playable without those animations, but that's not saying much because the game is also playable without maps! Depending on your definition of "playable" of course.

Plus half of those animations are already done, but then again, I don't believe it's the animations that are holding the Beta back. Sure, it may take some time to polish, but it seems like it would be one of the "quicker" things to get done.

It's more likely those bits that... I dunno.. connect you to other people, have a reliable connection, hit detection, finding servers, using objectives, etc. They don't seem to be twiddling their thumbs taking render shots of a "NEWLY ANNOUNCE" 37th gun for the Merc, holding back Beta because, "Oh it just doesn't look right".

The only company I trust with polishing is Rocksteady Studio, PS really can't afford to polish an indie game because they are missing out and losing too much attention from the public and competition on Indiedb, think of the flight to epic(something) they wanted to go? What did it require? Something playable, they do not have that.

tigaer

#17
You're complaining because we don't have anything playable? I'm sitting here running around one of the maps right now buddy. We all work on PS almost every single day, and there's even less people working on PS than you know. You see all those try-out members? Most of them get accepted and then sit on their ass and do nothing, only to be removed a week later for inactivity. I really wish we could put out more updates, but that's not possible right now. How about instead of complaining that we apparently aren't working on this game, you go and develop a skill set that can help us do it faster.

Pretty sure frvge already said something will be released this year.

AgentX_003

#18
Quote from: tigaer on January 30, 2011, 03:25:34 AM
You're complaining because we don't have anything playable? I'm sitting here running around one of the maps right now buddy. We all work on PS almost every single day, and there's even less people working on PS than you know. You see all those try-out members? Most of them get accepted and then sit on their ass and do nothing, only to be removed a week later for inactivity. I really wish we could put out more updates, but that's not possible right now. How about instead of complaining that we apparently aren't working on this game, you go and develop a skill set that can help us do it faster.

Pretty sure frvge already said something will be released this year.

Tigaer is right for the most part.  Id like to vouch for one of the try-out devs right now and I will say he is busy with school at the moment but I dunno if he told you that or not but he will get to work right away once its all said and done interms of assignments.

Aside from that around 2007  that there was people who had the talent  but didn't produce.

Plus people come and people go, some people leave due to personal reasons and some people leave due to conflict or differernt  point of views/ opinions .


-Thanks Murdy for da Sig <3  xD

Farley4Fan

Quote from: DreadStunLock on January 29, 2011, 07:44:34 PM
Quote from: frvge on January 29, 2011, 06:52:26 PM
Oh, we planned to have something out a month ago, but because of the whining, and problems with time, it's now been pushed back. Mostly for the lolz. And I personally like Valve time.

because there are more un---whin--ish people on this forum than the opposite

Well man you certainly aren't helping with that.

DreadStunLock

Quote from: Farley4Fan on January 30, 2011, 09:10:04 AM
Quote from: DreadStunLock on January 29, 2011, 07:44:34 PM
Quote from: frvge on January 29, 2011, 06:52:26 PM
Oh, we planned to have something out a month ago, but because of the whining, and problems with time, it's now been pushed back. Mostly for the lolz. And I personally like Valve time.

because there are more un---whin--ish people on this forum than the opposite

Well man you certainly aren't helping with that.

Well, consider the fact that 3 people on my Xfire always spam when Project Stealth will come out and I have no reason why they think I have any chance of knowing that, maybe this thread will be a bit inspiring for them, but in anycase, I still want a clear up of why PS just can't make a patching system, it will make PS release earlier, and the rest can be done with patches, I am sure people will prefer that?

AgentX_003

Quote from: DreadStunLock on January 30, 2011, 10:18:44 AM
Quote from: Farley4Fan on January 30, 2011, 09:10:04 AM
Quote from: DreadStunLock on January 29, 2011, 07:44:34 PM
Quote from: frvge on January 29, 2011, 06:52:26 PM
Oh, we planned to have something out a month ago, but because of the whining, and problems with time, it's now been pushed back. Mostly for the lolz. And I personally like Valve time.

because there are more un---whin--ish people on this forum than the opposite

Well man you certainly aren't helping with that.

Well, consider the fact that 3 people on my Xfire always spam when Project Stealth will come out and I have no reason why they think I have any chance of knowing that, maybe this thread will be a bit inspiring for them, but in anycase, I still want a clear up of why PS just can't make a patching system, it will make PS release earlier, and the rest can be done with patches, I am sure people will prefer that?

Ever entertain the thought maybe they wanna perfect things so that ya don't have to download 5 , 6 , 7 patches just to have things flowing right.


-Thanks Murdy for da Sig <3  xD

DreadStunLock

I guess, but would be nice to see developers view on this, and maybe Frvge will make a new bloody poll on the forum just to see how many people would agree, because this would be nice to know....unless it's been done ofcourse.

Gawain

it makes no sense to publish anything inferior to ct beta.

puuusianka

Quote from: DreadStunLock on January 30, 2011, 03:08:09 AM
Quote from: Cronky on January 29, 2011, 08:02:41 PM
Quote from: DreadStunLock on January 29, 2011, 04:45:51 PM
Maybe, but I agree with the fact that if PS is playable, and both sides have running animation, and some other basic stuff, it can be playable, and everyone would play it.

These animations for BETA can wait, and wouldn't do much if they weren't in a beta stage but we can play it:

Break Neck
Neck Grab
Charge
Berserk
Reload
etc. those are major animations? Maybe, but it's definitely playable without them.

You're missing the point a bit. They shouldn't release something that's only half finished. Yes, the game is playable without those animations, but that's not saying much because the game is also playable without maps! Depending on your definition of "playable" of course.

Plus half of those animations are already done, but then again, I don't believe it's the animations that are holding the Beta back. Sure, it may take some time to polish, but it seems like it would be one of the "quicker" things to get done.

It's more likely those bits that... I dunno.. connect you to other people, have a reliable connection, hit detection, finding servers, using objectives, etc. They don't seem to be twiddling their thumbs taking render shots of a "NEWLY ANNOUNCE" 37th gun for the Merc, holding back Beta because, "Oh it just doesn't look right".

The only company I trust with polishing is Rocksteady Studio, PS really can't afford to polish an indie game because they are missing out and losing too much attention from the public and competition on Indiedb, think of the flight to epic(something) they wanted to go? What did it require? Something playable, they do not have that.

I don't think you re right dread about sending out a beta earlier is possible. There are many technical things that you miss because you don't even know they exist. Like connecting two players merc and spy. Ok we can put them together on server and they will have all anims but only the guy in front of the computer would see his own anims and every other guy would just be like a static character all the time flyig around the map. everyone will just see their animations because every player has to send the info about their position and anims done and it's damn hard to do as far as I know.

My suggestion let's start asking devs what's done. They don't have to t
show us the films or pics but I wish to know things like:
1. Is "spy Cooperation move(body ladder)" done?
2. Is "merc sniping anim" done?
3. Is "spy going over the rail" anim done?
4. Is "spy sticking to the wall" anim done?
5. Is "breaking neck over the rail" anim done?
6. Is "spy using tazer" anim done?
7. Is "merc placing mine" anim done?
8. Is "spy punching merc" anim done?
9. Is "merc grabing a spy who is on the floor" anim done?
10. Is "sticky cam using" anim done?
11. Is "merc using camnet" anim done?
12. Is "ladder climbing" anim done?

And so on. You know what maybe I should make a thread?

Wh1tE_Dw4rF

You know, I would actually find it hilarious if they decided to release the beta for everyone but Dread. Just for shit, giggles and of course because they just can.

DreadStunLock

I think I already had that feeling......Frvge at least definitely knows I did...

frvge

Quote from: puuusianka on January 30, 2011, 04:59:08 PM
Quote from: DreadStunLock on January 30, 2011, 03:08:09 AM
Quote from: Cronky on January 29, 2011, 08:02:41 PM
Quote from: DreadStunLock on January 29, 2011, 04:45:51 PM
Maybe, but I agree with the fact that if PS is playable, and both sides have running animation, and some other basic stuff, it can be playable, and everyone would play it.

These animations for BETA can wait, and wouldn't do much if they weren't in a beta stage but we can play it:

Break Neck
Neck Grab
Charge
Berserk
Reload
etc. those are major animations? Maybe, but it's definitely playable without them.

You're missing the point a bit. They shouldn't release something that's only half finished. Yes, the game is playable without those animations, but that's not saying much because the game is also playable without maps! Depending on your definition of "playable" of course.

Plus half of those animations are already done, but then again, I don't believe it's the animations that are holding the Beta back. Sure, it may take some time to polish, but it seems like it would be one of the "quicker" things to get done.

It's more likely those bits that... I dunno.. connect you to other people, have a reliable connection, hit detection, finding servers, using objectives, etc. They don't seem to be twiddling their thumbs taking render shots of a "NEWLY ANNOUNCE" 37th gun for the Merc, holding back Beta because, "Oh it just doesn't look right".

The only company I trust with polishing is Rocksteady Studio, PS really can't afford to polish an indie game because they are missing out and losing too much attention from the public and competition on Indiedb, think of the flight to epic(something) they wanted to go? What did it require? Something playable, they do not have that.

I don't think you re right dread about sending out a beta earlier is possible. There are many technical things that you miss because you don't even know they exist. Like connecting two players merc and spy. Ok we can put them together on server and they will have all anims but only the guy in front of the computer would see his own anims and every other guy would just be like a static character all the time flyig around the map. everyone will just see their animations because every player has to send the info about their position and anims done and it's damn hard to do as far as I know.

My suggestion let's start asking devs what's done. They don't have to t
show us the films or pics but I wish to know things like:
1. Is "spy Cooperation move(body ladder)" done? no
2. Is "merc sniping anim" done? yes
3. Is "spy going over the rail" anim done? yes
4. Is "spy sticking to the wall" anim done? dont know
5. Is "breaking neck over the rail" anim done? no
6. Is "spy using tazer" anim done? yes
7. Is "merc placing mine" anim done? yes
8. Is "spy punching merc" anim done? dont know
9. Is "merc grabing a spy who is on the floor" anim done? different
10. Is "sticky cam using" anim done? thats a pose, and I guess yes, but not sure
11. Is "merc using camnet" anim done? thats a pose, and I guess yes, but not sure
12. Is "ladder climbing" anim done? yes

And so on. You know what maybe I should make a thread?
Quote from: savior2006SCDA has more bugs than a rain forest.
Quote
Treat your customers with respect you make more customers. Treat your customers like pirates, you make more pirates.

DreadStunLock

Sweet, at least that clears up our heads a bit, what are the developers working on now though? And how big is it?

frvge

The custom build. It's the result of a merge of various parts of older code, but a lot has been added and refactored. I don't want to spoil what is in it, but the indiedb had some points that are certain to NOT be in it.
Quote from: savior2006SCDA has more bugs than a rain forest.
Quote
Treat your customers with respect you make more customers. Treat your customers like pirates, you make more pirates.