Project Stealth level editor?

Started by SpitworldZero, January 06, 2011, 06:43:52 AM

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frvge

That's called: make multiple parts of the BSP wall.

If you want fancy stuff, which BSP is NOT, you have to model it. Then you can do whatever you want.
Quote from: savior2006SCDA has more bugs than a rain forest.
Quote
Treat your customers with respect you make more customers. Treat your customers like pirates, you make more pirates.

DreadStunLock

See what I mean? External work :P But I guess....still it's unfair...and unfriendly to new users.....meh.....bleergh

DreadStunLock

Yeah, that is true, but to be honest, they should make that implemented...

DreadStunLock


frvge

There's a Structure Mode or w/e in which you can extrude BSP and so on. Pretty useful to shape some more 'complex' BSP.
Quote from: savior2006SCDA has more bugs than a rain forest.
Quote
Treat your customers with respect you make more customers. Treat your customers like pirates, you make more pirates.

DreadStunLock

Quote from: frvge on January 18, 2011, 11:38:10 PM
There's a Structure Mode or w/e in which you can extrude BSP and so on. Pretty useful to shape some more 'complex' BSP.

Seems interesting. I'll have a more in-depth look at that.

B1nArY_001

So far as I know, the less BSP the better. Once the geometry gets even a little complex, Static Meshes are less resource intensive than BSP.