Personal Requests

Started by DreadStunLock, February 16, 2011, 02:53:41 PM

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Cronky

#60
Quote from: monterto on February 18, 2011, 06:16:58 AM
Why does the entire forum indulge stupidity like this?

I'm not going to lie. I'm stupid enough to think that this is all normal.

SO CONTINUE ON!

;)

Quote from: frvge on February 18, 2011, 09:44:25 AM
We have customization of the Spy.

Frvge, nicely played on the inside scoop. Enough to put this all to rest, but not enough to give away exactly HOW you'll implement it. Again, nicely played.

(Sometimes it's best to just announce that the idea is already in, in some fashion. Mainly so we don't just start at square one every time we think we have something.)

(Oh, and I'm hoping SO hard that there isn't a Sword prop-like thing now) :)
If you haven't noticed, I'm REALLY good at making a simple response into a wall of text.
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DreadStunLock

Ohhh there will be ^_^ Once I come up with a better idea :P

(Cronky, THE SWORD IS JUST FOR MEEEEEEH!!!!!)

Cronky

If you haven't noticed, I'm REALLY good at making a simple response into a wall of text.
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DreadStunLock

People won't want to have my sword because it will put them at disadvantage, but I don't care.  ???

NeoSuperior

People will start to think, that there is something like a "premium account"... and then PS will not be seen as a "free" game anymore... just like those browser games and their "little" boni for some money.
If there are any orthographic/grammatical errors in this post, you can keep them and, if you want, hang them over your bed ;)

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DreadStunLock

Not really, anyone who will ask me about how to get that sword I will be able to easily tell them how you can get it, and as well as that prop can be shown somewhere on the page of the community site, and it will show the disadvantage and un-wrothy-ness of it.

NeoSuperior

the problem is, that some people are stupid, DON'T ask you how to get it, and then flame to others that some non-devs got "unfair advantages", even though it's not true...
If there are any orthographic/grammatical errors in this post, you can keep them and, if you want, hang them over your bed ;)

"As an online discussion grows longer, the probability of a comparison involving Nazis or Hitler approaches one."
- Mike Godwin

Cronky

#67
The possible disadvantage is a really small point. I bring it up because I think it makes the idea sound stupid. :)

Bigger ones that you'd be dancing around would be:

-Exclusivity: Do you make them unique per person? Do you have to pay? Whether or not they do, it leads to...

-Non-Exclusivity: Because it doesn't make sense, even if someone pays you top dollar, to not give an opportunity for anyone who pays the same toll (irregardless of whether it's strictly money) to have access to the same things.

The idea with this thread in the beginning was that you yourself paid X amount of dollars/pounds to get a unique item of no advantage to you. Purely cosmetic. Also only yours. If you would pay for it though, then someone else probably would to, and at that point they would be dumb not to sell it to anyone willing to buy. Thus, it's not unique to you even though you paid X amount of dollars/pounds. Instead just to anyone who pays the same.

One of my personal peeves above all this with the "like TF2 hat system" idea is that I assume the "mood" of this game is serious. TF2 is funny, which leads to the hats being a funny addition. Katanas on the backs of Spies, in my eyes, is only the beginning. Soon there will be cloaks, daggers, and one of those pop out slinky eye deals that you COULD buy, but don't HAVE to. Each one chipping away at the original "mood" of the game. All simply for... uniqueness?

Just my thoughts again. I still think what Frvge means by customization is the whole "What gadgets you bring equals to what your Spy/Merc looks like they're carrying." (eg. Backpack = wearing backpack) Or that you can simply change the colors of something (Spies lights/Mercs camo).
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DreadStunLock

Spies lights, Mercs Camo? WTF?! Mercenaries get camosuits!?

scope2005

Quote from: DreadStunLock on February 19, 2011, 05:47:17 PM
Spies lights, Mercs Camo? WTF?! Mercenaries get camosuits!?

I believe he means the "camo pattern" or colour... I.e - Jungle pattern, Urban, Snow... Pink and purple neon gangsta camo... (or maybe not ;) ). Something similar is in the PS3 mercenary game MAG. Think of COD gun camo customisation.

Actually thats a really good idea cronky :)


Spekkio

#70
Quote from: frvge on February 18, 2011, 12:40:51 AM
Ignoring weird ideas in general is a great way to stop out-of-the-box thinking, which we need to get to original ideas. It's true that over 99% over ideas has already been thought about by the dev team, or that those ideas are bad. But the remaining 1% can be very valuable.
Telling someone that his stupid idea is stupid will not stop creative thinking on the whole; rather, it will avoid people wasting time and effort on stupid ideas and refocus them toward thinking of something useful. There are 5 pages worth of posts in a thread about spies being given some sword prop and another 10 page thread wasted on whether spies should have pistols. Neither idea has any real hope of being implemented by the developers, so why pretend like they do?

Additionally, most of the ideas are centered around a cool new gadget just because, rather than being based on gameplay. There are already 21 gadgets between PT and CT, so it's going to be really hard to add something of value in that area.

Finally, put yourself in the shoes of someone browsing this site for the first or second time, and all he sees are threads about spies with pistols, katana props, and other silly things that any reasonable person could see would ruin a game. Do you think he's going be more likely to continue following your game when you, with your developer stamp under your avatar, support these things?

DreadStunLock

Actually Spekkio, Frvge liked the idea, and the only person that is stupid is you. (Look at the bullshit you wrote about polacks)

Scope@ If he means that then I give 100% of support of agreeing with that, would be nice to see good camouflage patterns on the mercenaries, though it kind of doesn't make much sense, PMC with Military camouflages? hmmmmm...

Spekkio

Quote from: DreadStunLock on February 19, 2011, 08:09:48 PM
Actually Spekkio, Frvge liked the idea, and the only person that is stupid is you. (Look at the truth you wrote about polacks)
Fixed :)

Besides, Frvge "likes" every idea...that's my point.

CougarC.A.T.

Quote from: Spekkio on February 19, 2011, 08:06:19 PM
Quote from: frvge on February 18, 2011, 12:40:51 AM
Ignoring weird ideas in general is a great way to stop out-of-the-box thinking, which we need to get to original ideas. It's true that over 99% over ideas has already been thought about by the dev team, or that those ideas are bad. But the remaining 1% can be very valuable.
Telling someone that his stupid idea is stupid will not stop creative thinking on the whole; rather, it will avoid people wasting time and effort on stupid ideas and refocus them toward thinking of something useful. There are 5 pages worth of posts in a thread about spies being given some sword prop and another 10 page thread wasted on whether spies should have pistols. Neither idea has any real hope of being implemented by the developers, so why pretend like they do?

Additionally, most of the ideas are centered around a cool new gadget just because, rather than being based on gameplay. There are already 21 gadgets between PT and CT, so it's going to be really hard to add something of value in that area.

I agree in every way...

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Spekkio

Also, I realize that after 5 years, the topics to talk about are wearing thin. But frvge et al can continue to generate interest by actually posting a text update once every 2-4 weeks, and release media content when something worth showing off is accomplished.

There has not been an information update since November.