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Visual Effects

Started by frvge, May 02, 2011, 06:14:08 PM

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NeoSuperior

what i always wondered about was, that in CT when you were in snipe mode, a flash could blind you although you didnt actually look at the bang through the scope. How will this be handled in PS?

Also will a flashbang cancel snipe mode while being in EMF/motiontracker vision mode as it was in CT?
If there are any orthographic/grammatical errors in this post, you can keep them and, if you want, hang them over your bed ;)

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frvge

I think that didn't make sense. So I guess we'll 'fix' that. Depends on balance, but we'll see.
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frvge

Hi all,

The final vid before we take a short break from the weekly vids:
Lasers effect.

Mind the loud noise! :P

Enjoy!
Quote from: savior2006SCDA has more bugs than a rain forest.
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Treat your customers with respect you make more customers. Treat your customers like pirates, you make more pirates.

VaNilla

The lasers look pretty cool, obviously the intruders detected thing is work in progress but it all looks nice :P

frvge

The funny thing is, I think these are even placeholder lasers :p. The real lasers have 'dust' in them. Aw well, still shows that lasers are working ;)
Quote from: savior2006SCDA has more bugs than a rain forest.
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Treat your customers with respect you make more customers. Treat your customers like pirates, you make more pirates.

DreadStunLock

Why would lasers have dust in them again?

Also, really nice effect, will we be able to control on how long the fade out is on the lasers?

CurdyMilk

I think this is the best of the recent videos...minus the alarm noise of course.  Lasers look legit.  The sounds in the map are very spooky.   :)

Cronky

#112
Has it been mentioned that the angle at which the spy is holding that gun just looks reaaaaally wonky? Perhaps I'm just not looking at it right, but it looks really off. Upon another glance at the video, it's just that crosshair in the middle that's getting me.

That and you shouldn't mention Work-In-Progress so much. It's plastered on the screen, and you mentioned it at the start. No need to hammer it in 4 more times in the 2 minute video.

Lasers look cool though. Having dust stuff happen (like I assume you were getting at frvge) when there is a nearby explosion or just very rarely would be kinda cool looking. Making them roll through-able is a must though because that always felt like a sweet accomplishment.
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DreadStunLock

Quote from: Cronky on May 25, 2011, 01:52:13 AM
Has it been mentioned that the angle at which the spy is holding that gun just looks reaaaaally wonky? Perhaps I'm just not looking at it right, but it looks really off. Upon another glance at the video, perhaps it's just that crosshair in the middle that's getting me.

That and you shouldn't mention Work-In-Progress so much. It's plastered on the screen, and you mentioned it at the start. No need to hammer it in 4 more times in the 2 minute video.

Lasers look cool though. Having dust stuff happen (like I assume you were getting at frvge) when there is a nearby explosion or just very rarely would be kinda cool looking. Making them roll through-able is a must though because that always felt like a sweet accomplishment.

Wonky because it's WORK IN PROGRESS! :)

Cronky

Quote from: DreadStunLock on May 25, 2011, 01:58:11 AM
Wonky because it's WORK IN PROGRESS! :)

GOOD POINT!

Though in all honesty I thought this video was going to be about the Merc's laser... or the laser on the Spy's gun... or ALL Lasers! Didn't expect it to be the static defense laser and nothing else. Look at what I get for assuming!!
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goodkebab

I know i am late to the party,


But good stuff guys!  Awesome to see it all finally coming together.

LennardF1989

Quote from: goodkebab on May 26, 2011, 11:13:07 AM
I know i am late to the party,


But good stuff guys!  Awesome to see it all finally coming together.
For the record: Goodkebab has been extremely busy getting his freelance business off the ground and hasn't been able to follow all behind-the-scene progress for a while.

We still love him none-the-less, give him a big welcome back hug.

DreadStunLock

Quote from: goodkebab on May 26, 2011, 11:13:07 AM
I know i am late to the party,


But good stuff guys!  Awesome to see it all finally coming together.

Indeed, thanks again for the help with the Art and Design ;) :hug:

goodkebab

Quote from: LennardF1989 on May 26, 2011, 11:25:36 AM
Quote from: goodkebab on May 26, 2011, 11:13:07 AM
I know i am late to the party,


But good stuff guys!  Awesome to see it all finally coming together.
For the record: Goodkebab has been extremely busy getting his freelance business off the ground and hasn't been able to follow all behind-the-scene progress for a while.

We still love him none-the-less, give him a big welcome back hug.

Its not only off the ground, but enough for me to start employing people.

puuusianka

What is your business all about? Oh and Hi, I'm pusianka, another noone for you ;)