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200th commit

Started by frvge, May 30, 2012, 01:23:33 AM

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frvge

Hi all,

We've just had our 200th commit on our new version control system for our code.
Here's the whole commit message as a sneakpeek :)


Timestamp:
    05/29/12 22:07:04 (3 hours ago)
Author:
    morten
Message:

    Added WIP animations for mercenary (Currently only 4-way animation blending).
    The 3rd person mercenary will now aim where the player is aiming (Also in multiplayer).

Quote from: savior2006SCDA has more bugs than a rain forest.
Quote
Treat your customers with respect you make more customers. Treat your customers like pirates, you make more pirates.

macaroana

What do you mean by 3rd person mercenary?

VenomousNinja

Quote from: macaroana on May 30, 2012, 12:16:41 PM
What do you mean by 3rd person mercenary?

That's mercenary codename "He, she, and them". He's as strong as three people, as is completely overpowered. Don't know why we're even putting him in the game.

frvge

The third person merc is the model you see when you're playing a Spy or another Merc and you're looking at a Merc. The first person Merc is only the arms that hold the weapon when you are playing the Merc yourself.
Quote from: savior2006SCDA has more bugs than a rain forest.
Quote
Treat your customers with respect you make more customers. Treat your customers like pirates, you make more pirates.

macaroana

How about second person? :D

frvge

We refer to the 'over-the-shoulder' view of the Spy as second person camera, but it's still the third person model.
Quote from: savior2006SCDA has more bugs than a rain forest.
Quote
Treat your customers with respect you make more customers. Treat your customers like pirates, you make more pirates.

RaDRoacH

#6
Quote from: frvge on May 30, 2012, 07:04:02 PM
We refer to the 'over-the-shoulder' view of the Spy as second person camera, but it's still the third person model.
Like in Resident Evil games... or GoW
Sorry if my english is not perfect.

comicsserg