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SCCT Coop Cracked?

Started by Meathead, November 15, 2006, 09:41:31 PM

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Meathead

I was wondering if anyone ever got COOP cracked for SCCT? . I heard in other forums that somebody did crack it. If someone could tell me how they did it. It would be great.

Over and Out!

Meathead

ElShotte

I dont think we allow such things on the forum man.

Cpl.Dimz

its not so much a crack , as it is using the editor's hidden functions . theres no cracking involved , so theres no worries about discussing it , as ubisoft knows about it as well .

MacBryce

Piracy isn't allowed here but this is about the editor. Iservealot cracked the versus mode editor to insert new sounds. I don't know about the coop since I didn't like it.

Meathead

O ok I loved COOP in SCCT I did not like it how they took it out of SCDA and just placed it on the lower Engine :P Was disapointed about that. But yea it is good to see the SC AI is getting better.

iservealot

Quote from: MacBryce on November 15, 2006, 11:16:24 PM
Piracy isn't allowed here but this is about the editor. Iservealot cracked the versus mode editor to insert new sounds. I don't know about the coop since I didn't like it.

That's correct. I was able to find ways around a bunch of things like Sound Importing and Animation and Mesh Importing. It is also possible to export sounds.

I was also able to extract the source scripts from the .U files.

Also, MacBryce, I have been trying to get in contact with you regarding the engine you want to use. I have some information that might be of interest to Project Stealth. Contact me on Xfire or MSN (MSN preferably)

Xfire: moosexllama
MSN: anamadavis@attbi.com

P.S. - Project Stealth is not working for most Comcast customers right now. I have already contacted Comcast teer 2 technical support regarding the dead end when trying to access the SplinterCellNetwork servers. (I am currently connecting using a proxy server)

M4_007

Comcast is having trouble with the whole Reasonnet network, something tells me Comcast's internal network  is VERY congested.