Gadget ideas/concepts.

Started by shadowNET, October 09, 2007, 02:53:07 AM

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mentalmars

Quote from: Gawain on October 27, 2007, 07:52:08 PM
without bugs and a better gadget balance/some new gadgets the gaming experience will be on a new level.

why do you burn down the input on new gadget ideas
while you now say that new gadgets are wanted

neth

Mental, Gawain is sometimes bad mannered but you can get used to it :)
Its nice that you want to share your ideas with us, feel free to do it, as with more ppl the discussion is better. It would be really hard to describe the PS, you can get more info from the topics.

PS. Why are your posting in a poem style ?

mentalmars

Quote from: neth on October 27, 2007, 08:37:21 PM
PS. Why are your posting in a poem style ?

I like to have a good overview on my post.
Dont like enless lines and when i begin a new point/subject i like to leave a line open.
This way i hope to take out the chaos.
for any of my bad english, sorry im for holland.
English isnt my first language

B1nArY_001

Project Stealth
It wont bring us wealth
It is for fun
Not the kind in the sun
We are all pale
For from behind the monitor we hail

neth

So now were gonna have like 10 posts with rhymes.

Farley4Fan

I was tempted, but I resisted, I'm awesome. :)

Hopefully, instead of making a new CT, we can evolve it to a point where it doesn't get repetitive after 2 years of playing.  I mean, ubi won't make another versus mode.  I think we should make this the best this style can offer, with a load of features that add to gameplay, and not interfere with what we already have.

Gawain

there are basically three things that make ct repetitive:
-small amount of decent opponents
-small amount of balanced maps that allow multiple strategies (like orph, steel)
-similar eq loadouts (mask, frags, mines; sticky cams, hbs, smoke nades)

Farley4Fan

Yeah Gawain, so why don't we add gadgets so people don't take the same eq every time?

Succubus Dryad Of The Undying Comet

And make it a *bit* more newbie friendly, so the learning curve is easier -> you get more decent opponents.

Gawain

Quote from: Papa Skull on October 28, 2007, 08:59:05 PM
Yeah Gawain, so why don't we add gadgets so people don't take the same eq every time?
besides ph/inc. nades and maybe drones i can see no reason to include new gadgets as we already have underused gadgets that just need a boost (/more slots).

Quote from: Kok4f4n on October 28, 2007, 09:02:24 PM
And make it a *bit* more newbie friendly, so the learning curve is easier -> you get more decent opponents.
NO. we all love ct because of it's complexity. therer are two things we can provide for newcomers: a good tutorial that covers all game mechanics and maybe some examples of right/wrong playstyle, and a replay system.

Farley4Fan

No better learning curve, but perhaps a better training mode or tutorial to give noobs a good understanding of less obvious features.

greenday5494

Quote from: B1nArY_001 on October 27, 2007, 09:07:03 PM
Project Stealth
It wont bring us wealth
It is for fun
Not the kind in the sun
We are all pale
For from behind the monitor we hail
that kinda says all computer gamers/geek are all pathtic losers whose life is in front of the computer. not true.

Farley4Fan

Yeah, that was kind of a stereotypical comment.  I have a life, I don't always get on the computer/TV screen.

Cyntrox

Oh, come on, let's have some self-irony.

neth

Yeah, we're not geeks!

Shit, cya, gotta go watch Pokoemons.