Antidote/Adrenaline

Started by B1nArY_001, December 03, 2007, 10:46:26 PM

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Gawain

now that's a good gadget idea: how about a device that needs the ss to be pulled out and aimed at passive security to disable it without a security breach alert? it could also sabotage the merc's vision modes (so that mt doesn't detect spies in motion and emf no cams/spies using electical devices) and hack merc's communications etc. it would be balanced because it requires teamwork and one spy is quite immobile while helping his teammate with it. heck, it could also work through walls to get past laser mines/traps etc. would make perfect sense with chaff no longer working through walls.

Farley4Fan

^ sounds good.  Except why would anyone bring chaff anymore?

Let's discuss that and the holo pod idea that I am sure most of you know what it is.  Basically, you put down a little projector about mine size on the ground, and the projector emits a hologram of a spy running.  The hologram would go through walls and such and so a merc could tell it is fake, but at first glance he'll run after it probably. 

It could be used for stealth.  You could use it to distract mercs and infiltrate elsewhere.

neth

#17
Quote from: Gawain on December 04, 2007, 05:58:44 PM
now that's a good gadget idea: how about a device that needs the ss to be pulled out and aimed at passive security to disable it without a security breach alert? it could also sabotage the merc's vision modes (so that mt doesn't detect spies in motion and emf no cams/spies using electical devices) and hack merc's communications etc. it would be balanced because it requires teamwork and one spy is quite immobile while helping his teammate with it. heck, it could also work through walls to get past laser mines/traps etc. would make perfect sense with chaff no longer working through walls.

I thought that functions like this will be added later along with spy glove. I said few things before and I guess that frvge was one of ppl who also thought about it.

Glove would allow to hack remotely, hack defence silently, hack mercs communications, make their hud go insane for some time and break windows, lights. You say - why should we take ss if you can hack everything? - cause hacking always takes time so if someone likes fast-paced gameplay he wont be satisfied in it. It would be a next step in differing stealth and aggro.
You want to play aggro ? take ss so you can e.g. taz mercs or launch nades.
You want to play stealthy ? take the glove. It could also have other additions like better camo battery (or even better camo) The only problem i see here is no possibility to launch nades but then spies could have an option to set a nade trap. You put a spy nade on the ground or wall and when merc is coming you blow it up. That would force people to plan their moves and develop stealthy technics. Glove could also include HBS and you could be able to shoot snares bullets and cams at med. range (lower than ss).

If a player wants to connect functionality of glove and ss perhaps he could take OCP as an add for ss which would include some effects of glove.

I hope this will be added but afaik its not on priority list.


PS. Is the word "glove" correct here ?

frvge

Any ideas liek a remote hacking glove will be thought about in PS version 2. That is, if we ever get around on finishing the first one :p
Quote from: savior2006SCDA has more bugs than a rain forest.
Quote
Treat your customers with respect you make more customers. Treat your customers like pirates, you make more pirates.

Gawain

adding a gadget that fools the mercs vision modes and helps to bypass security without security alert (but more time consuming and you need your mate for lasers etc) should allow for totally new teamplay possibilities. imagine one spy sabotaging the mercs vision unnoticed and the other one sneaking past with camo etc.

noone good would use this glove because you need to SS the merc in lots of situations especially to escape or to cover from distance.

InvisibleMan999

Quote from: Gawain on December 04, 2007, 05:58:44 PM
now that's a good gadget idea: how about a device that needs the ss to be pulled out and aimed at passive security to disable it without a security breach alert? it could also sabotage the merc's vision modes (so that mt doesn't detect spies in motion and emf no cams/spies using electical devices) and hack merc's communications etc. it would be balanced because it requires teamwork and one spy is quite immobile while helping his teammate with it. heck, it could also work through walls to get past laser mines/traps etc. would make perfect sense with chaff no longer working through walls.

While the idea seems kinda cool, The problem is that there's already too many incentives to stick together. We really don't need to reward spies staying together anymore than we already do.

I'd prefer more river mall style teamwork, where one spy is hacking the fans in a different room, and another spy is actually sneaking in, or something like that. So one spy might cut power to the lights while another one goes for the objective. The mercs now have the option of either going out and resetting the power or standing guard. The key is for the supplementary hacks to be somewhat out of position for the merc, so he has to go out of his way to reset them. Also having stuff like the button on missile strike that one spy has to hold down would be cool too. Though instead of opening an arbitrary door, ti could do something cool like turn cameras/lasers off (without a sec fail message) while the spy holds down the button.

neth

Quote from: frvge on December 04, 2007, 06:46:09 PM
Any ideas liek a remote hacking glove will be thought about in PS version 2. That is, if we ever get around on finishing the first one :p


you mean the PS v. 1.X or PS 2 ?

-


Quote from: Gawain on December 04, 2007, 07:38:52 PM
noone good would use this glove because you need to SS the merc in lots of situations especially to escape or to cover from distance.

Not really. As I said you could use cams, nade traps and of course you could count on your mate if he took ss. There are hundreds ways of escaping.

Funny. By saying "no one good would use" you mean only yourself or all good players ? Gosh, I wish I knew so many people.

frvge

Quote from: neth on December 04, 2007, 07:57:27 PM
Quote from: frvge on December 04, 2007, 06:46:09 PM
Any ideas liek a remote hacking glove will be thought about in PS version 2. That is, if we ever get around on finishing the first one :p


you mean the PS v. 1.X or PS 2 ?

-


PS 2.
PS is for the current idea of SAM-gameplay. PS 2 is more 'free'. Remote hacking tools are possible. Heck, flying Rambo Spies with laser eyes are possible.
Quote from: savior2006SCDA has more bugs than a rain forest.
Quote
Treat your customers with respect you make more customers. Treat your customers like pirates, you make more pirates.

Farley4Fan

You guys are going to pull a Ubisoft with PS2 if you change it so much like they did.

neth

Quote from: frvge on December 04, 2007, 08:21:15 PM
Quote from: neth on December 04, 2007, 07:57:27 PM
Quote from: frvge on December 04, 2007, 06:46:09 PM
Any ideas liek a remote hacking glove will be thought about in PS version 2. That is, if we ever get around on finishing the first one :p


you mean the PS v. 1.X or PS 2 ?

-


PS 2.
PS is for the current idea of SAM-gameplay. PS 2 is more 'free'. Remote hacking tools are possible. Heck, flying Rambo Spies with laser eyes are possible.


A glove would be a great add. Its a pity no one sees it and that you want to stick to the CT completely without making a step forward.

frvge

Quote from: Papa Skull on December 04, 2007, 08:39:52 PM
You guys are going to pull a Ubisoft with PS2 if you change it so much like they did.
Ha. We're not THAT stupid.
Quote from: savior2006SCDA has more bugs than a rain forest.
Quote
Treat your customers with respect you make more customers. Treat your customers like pirates, you make more pirates.

Gawain

Quote from: neth on December 04, 2007, 09:05:58 PM
A glove would be a great add. Its a pity no one sees it and that you want to stick to the CT completely without making a step forward.
stuff like making camo a balanced gadget, creating a competitive environment (no random shit or unbalanced maps) etc will be making a thousand steps forward. i bet you don't know half of the possible strategies in scct, so plz stfu abour taking svm to the next level etc. i can't stand this fancy next-gen blablablub from people that don't know scct that well.

B1nArY_001

Quote from: frvge on December 04, 2007, 09:56:22 PM
Quote from: Papa Skull on December 04, 2007, 08:39:52 PM
You guys are going to pull a Ubisoft with PS2 if you change it so much like they did.
Ha. We're not THAT stupid.

*Cough*Frvge*Cough*is*Cough*  ::)

frvge

Quote from: savior2006SCDA has more bugs than a rain forest.
Quote
Treat your customers with respect you make more customers. Treat your customers like pirates, you make more pirates.

neth

Quote from: Gawain on December 04, 2007, 10:03:57 PM
i bet you don't know half of the possible strategies in scct, so plz stfu abour taking svm to the next level etc. i can't stand this fancy next-gen blablablub from people that don't know scct that well.

Here we go, my favourite Gawain's Pro Attitude. You judge with having actually no clue whats my knowledge about this game. Go learn logic basics cause now you fail creating wrong conclusions with false assumptions.

Oh and BTW, each time I see yours "stfu" on this forum with no support of constructive ideas i smile thinking how big cocky moron you are. its even sad.