Electronic Glove strikes back

Started by neth, December 05, 2007, 09:58:27 PM

Previous topic - Next topic

Farley4Fan

I meant ALL balanced maps, in fact that's what I said.

I <3 U

#46
Oh snap i didnt read the thing about remote hacking, i shouldn't post without fully reading others posts, Ok i think the idea will make maps unbalanced, and remote hacking sucks ass in general IMO

Farley4Fan

That's why you balance the maps around both the glove and the sticky shocker.  An all new gametype may be needed for this but you will still have to design maps so that they would be balanced for both gadgets.

Gawain

which is impossible. which you would understand if you had any deeper undestanding of the ct gameplay mechanics.

Succubus Dryad Of The Undying Comet

Well... it's possible if you allow yourself to stop being locked on 'CT mode'.
Even on CTmuseum it's possible to play effectively with the glove (imo atleast), because the only thing that you would get from using the glove is not getting sniped instantly. You could then just crouch behind a box and do your thing. Sure it would take a lot more time, but the risk would get considerably lower.

Farley4Fan

Wow.  Gawain really seems to want to rag on me lately for no fucking reason.  Funny.  It's fucking funny that you don't have to have a deep understanding of SvM gameplay, which I do, to know that it's possible to balance maps around both gadgets.  How the hell do you know Gawain?  Has it ever been attempted before?  What knowledge do you have to back this up other that "I'm always right and everyone else is always wrong!"? 

This is all brand new, which I hope has sunk into your head by now, and anything is possible.  I have faith in our dev team and I'm sure they are able to create maps which are balanced for both remote hacking and direct hacking.  Remember, our dev team is not Ubi.  They even have a whole community to go ask questions to.  Do you think that WE as a whole community and a dev team wouldn't be able to design a map to successfully work for this?  You go by pure speculation and try to use my "noobiness" to back up your argument.  Why don't you elaborate on how you think this is impossible?

Your elitist bullshit is getting on my last nerve, as is your arrogance and your inability to acknowledge how retarded you are acting.

Westfall

Quote from: Gawain on March 09, 2008, 09:07:33 PM
which is impossible. which you would understand if you had any deeper undestanding of the ct gameplay mechanics.

You are beginning to go a little beyond the point of being ignored.

Kubanator

Quote from: Gawain on March 09, 2008, 09:07:33 PM
which is impossible. which you would understand if you had any deeper undestanding of the ct gameplay mechanics.

Gawain, please stop spouting what you want Project Stealth to be an realize that there is more than one opinion in the world. If someone else has an idea, please don't be an ass and shout "lololololol you idea r dumb, i r pro so i r write". Accept that there are other people with different ways of thinking.

Gawain

#53
sorry, but my opinion is that
a) people like papa have no clue about svm gameplay and spam this forum with bullshit
b) it's impossible and unnecessary to balance a map for both ss and glove
c) i'm all for a new game mode more similar to scda than to scct, but as an extra mode coming later. it would also be possible to create a new kind of objective that can be remotely hacked without needing any different eq than your ss.

Quote from: Westfall-US on March 10, 2008, 07:02:57 AM
You are beginning to go a little beyond the point of being ignored.
love u2. so you think that i should be ignored jsut because i bash bad ideas? seriously, **** ***.

Farley4Fan

"it's impossible"

Again, how the fuck are you going to know that?  Have you, or anyone else in the world, ever attempted it?  What reference and clues do you have to make such a bold assumption almighty one?

Gawain

Quote from: Papa Skull on March 10, 2008, 04:15:33 PM
"it's impossible"

Again, how the fuck are you going to know that?  Have you, or anyone else in the world, ever attempted it?  What reference and clues do you have to make such a bold assumption almighty one?
it's already hard enough to balance a map properly for only ss.
the whole map dynamic relies on the ss, as it's kinda impossible to get away, to get through bottle necks or to cover well without it, and so do the sniper and nade spots as it's kinda impossible to cover big maps if you have to run to every objective just because the spy is sitting behind a corner.
so you end up in a dilemma: if the merc is close, it's too risky to hack with the glove. if the merc isn't close, you could simply hack it from close (which would be faster according to the suggested glove). if the merc can only cover the objective effectively by sniping or by straight nades, the glove ends up op in that place. the teamplay argument is also quite stupid as 2 spies dominate one merc anyways.

BurningDeath

Quote from: Gawain on March 10, 2008, 04:24:31 PM
hard enough to balance a map properly for only ss.
the whole map dynamic relies on the ss, as it's kinda impossible to get away, to get through bottle necks or to cover well without it,
If you ask me, you are making the SS look a bit too powerful. You can very well win matches with minimum SS usage. That doesn't mean that I think, that the glove is a good idea, though.
Quote from: Gawain on March 10, 2008, 04:24:31 PM
the teamplay argument is also quite stupid as 2 spies dominate one merc anyways.
Wat? We playin' the same game?

Gawain

Quote from: BurningDeath on March 10, 2008, 04:27:55 PM
If you ask me, you are making the SS look a bit too powerful. You can very well win matches with minimum SS usage. That doesn't mean that I think, that the glove is a good idea, though.
those guys are speaking about NO SS USAGE AT ALL for the glove spy. besides, the times when you have to taze the merc are quite game deciding.

Quote from: BurningDeath on March 10, 2008, 04:27:55 PM
Wat? We playin' the same game?
by "dominate one merc" i mean that one merc can't do much against 2 spies in his area, by witch i don't necessarily mean trying to knock out or kill the merc, but rather hacking 2 objectives simultaniously or one spy covering the other. i pointed this out because i foresee people using the argument "if you can't get away with your glove, stick together with your teammate".

BurningDeath

Quote from: Gawain on March 10, 2008, 04:33:35 PM
Quote from: BurningDeath on March 10, 2008, 04:27:55 PM
If you ask me, you are making the SS look a bit too powerful. You can very well win matches with minimum SS usage. That doesn't mean that I think, that the glove is a good idea, though.
those guys are speaking about NO SS USAGE AT ALL for the glove spy. besides, the times when you have to taze the merc are quite game deciding.
okay .. that really sound .. umm .. bad! :D
Quote from: Gawain on March 10, 2008, 04:33:35 PM
Quote from: BurningDeath on March 10, 2008, 04:27:55 PM
Wat? We playin' the same game?
by "dominate one merc" i mean that one merc can't do much against 2 spies in his area, by witch i don't necessarily mean trying to knock out or kill the merc, but rather hacking 2 objectives simultaniously or one spy covering the other. i pointed this out because i foresee people using the argument "if you can't get away with your glove, stick together with your teammate".
okay agreed .. thanks for clarification!

Succubus Dryad Of The Undying Comet

If you can't get away with the glove, pick the shocker.