changing equipment

Started by BEAR, December 08, 2007, 09:03:31 AM

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Westfall

Quote from: InvisibleMan999 on December 17, 2007, 08:22:51 PM
Quote from: Westfall-US on December 17, 2007, 08:10:55 PM
Another idea, spy should be able to plant the bomb and not activate it, or activate it with remote control. This only goes for the objective, nothing else.

This would definitely be a boost to stealth players.

You were already stealthy enough to actually place the bomb weren't you? This will also give mercs a reason to pay attention to every objective closely. I think it might be a fine balance. But keep throwing the flaws to see if we can figure something out.

SITHDUKE

What about planting at ex, heading to mono setting Ex off then instantly hitting mono? The timers would be almost syncronised and either they let one of them slip or both come and cafe is open.

Westfall

Well, where else do you see two bomb objectives?

InvisibleMan999

Quote from: Westfall-US on December 17, 2007, 08:25:04 PM
You were already stealthy enough to actually place the bomb weren't you? This will also give mercs a reason to pay attention to every objective closely. I think it might be a fine balance. But keep throwing the flaws to see if we can figure something out.

Well yeah, I think it's a good idea because it's a boost to stealth players. Right now, bombs are aggro objectives. Effectively you throw down the bomb then you lie in wait to try to aggro the merc and at least delay him before he disarms the bomb. This feature would give stealth players a good chance to use bomb objectives as a distraction.

And on a side topic about museum, I'd really like to see that go back to the old PT style, where you actually had to worry about all the objectives instead of just cafe camping.

Gawain

no sound for bombs or a better sound implementation should be enough. small areas for the bombs sound also good to me, like a room with lots of pipes and you  can place it anywhere on a pipe.
if you remove the ability to shoot/frag the bomb, aggro becomes way stronger and you had to boost the timers so i'm quite unsure about it.

SITHDUKE


frvge

Quote from: savior2006SCDA has more bugs than a rain forest.
Quote
Treat your customers with respect you make more customers. Treat your customers like pirates, you make more pirates.

SITHDUKE

Nah like Aqua the bombs aren't independant so once a bomb is set the rest disappear so it doesn't really affect Westfalls idea of remote countdown bombs.

Gawain

remote control sounds kinda overpowered to me. on the other side, mercs would look for bombs and you can't really use it for aggro.

SITHDUKE

It might be a bit overpowered since you could sneak to Ex, plant then head back to cafe. When the first merc goes to secure the newly ticking bomb both spies could double the single merc. What if remote detonating was a gadget and/or had a certain range restriction before the signal wont reach the bomb.

InvisibleMan999

Quote from: SITHDUKE on December 18, 2007, 12:01:55 AM
It might be a bit overpowered since you could sneak to Ex, plant then head back to cafe. When the first merc goes to secure the newly ticking bomb both spies could double the single merc. What if remote detonating was a gadget and/or had a certain range restriction before the signal wont reach the bomb.

Well that's actually the point, and how it tends to benefit stealthy spies. If you manage to sneak to ex and not get spotted, then you've got the abiltiy to pull off this advanced tactic. Keep in mind, this is pretty hard to set up as it requires that you move in to Ex undetected and then get back to cafe in position with your partner.

neth

This could work if there was max range from which you can detonate the bomb.

frvge

I like timer-based more. You have 10 seconds to relocate and then push the button to commence hacking. Or press the button immediately.
Quote from: savior2006SCDA has more bugs than a rain forest.
Quote
Treat your customers with respect you make more customers. Treat your customers like pirates, you make more pirates.

Farley4Fan

I would love this remote bomb idea!  Seems perfectly balanced to me.  Just make the bomb time a little longer if you must.

Westfall

Quote from: SITHDUKE on December 18, 2007, 12:01:55 AM
It might be a bit overpowered since you could sneak to Ex, plant then head back to cafe. When the first merc goes to secure the newly ticking bomb both spies could double the single merc. What if remote detonating was a gadget and/or had a certain range restriction before the signal wont reach the bomb.

I doubt PS will have museum in it for some time, unless someone makes it and gets copyright permission. The maps will be different in PS. Maybe we should think of an idea to make it work for any maps that may have more than one bomb objective. Maybe an "Alternative" not to allow detonation with remote? It would only be necessary for these instances.