Save Presets?

Started by Tidenburg, February 10, 2008, 07:23:30 PM

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Gawain

people that play ct regularly with custom rules are pretty much toal morons. hey, i suckt at this game, lets change the rulez...
i'm all for a second game mode with wireless hacking, no ss etc but definitely against custom rules. it's the devs job to maintain balance, not yours.

Cyntrox

The CT community is not the PS community.

Xris

i agree with both sides, everyonce and a while im up for a game of DM or even tag, just to mess aroun for a bit, but thats because i've already played hours of story or im about to

Gawain

there's enough dmtsj for me

Xris

yea right now, im in the same boat, but when the game was new and i played 10+ hrs today i enjoyed a game of dm or tag everyone in a while

Farley4Fan

Let the people who want to play DM play DM.  I play it sometimes.  It's good practice for aggro.

AgentX_003

Quote from: Papa Skull on February 11, 2008, 11:34:45 PM
Let the people who want to play DM play DM.  I play it sometimes.  It's good practice for aggro.


not really aggro consisists of Triple nading you can't do that with just one flash =/.


-Thanks Murdy for da Sig <3  xD

Farley4Fan

Ummm, duh?  That's the only instance where someone should mess with the settings a bit, on DM mode.

Westfall

Quote from: Papa Skull on February 12, 2008, 04:20:36 AM
Ummm, duh?  That's the only instance where someone should mess with the settings a bit, on DM mode.

alternates....like a 5th gadget slot.

Ion.67

Is changing a few settings really that difficult that you need it saved?

frvge

Depends. If you only have a 'stealth' and 'aggro' setting it's probably possible (I am not promising anything btw). However, if you have a 'stealth with normal partner on map X' and so on, it might be too much.
Quote from: savior2006SCDA has more bugs than a rain forest.
Quote
Treat your customers with respect you make more customers. Treat your customers like pirates, you make more pirates.

Cyntrox

I don't see why not.

It's optional, so it doesn't bother anyone who doesn't want it.

It's very easy programming wise: You just store all the different variables in an .ini files - that way you can easily have an unlimited number of presets.

Ion.67

Quote from: Cyntrox on February 12, 2008, 08:30:21 PM
I don't see why not.

It's optional, so it doesn't bother anyone who doesn't want it.

It's very easy programming wise: You just store all the different variables in an .ini files - that way you can easily have an unlimited number of presets.

Explain your programming knowledge, unreal ed knowledge, and then tell me a difficulty of 1-10 on programing.

Westfall

Quote from: Ion.67 on February 12, 2008, 10:05:10 PM
Quote from: Cyntrox on February 12, 2008, 08:30:21 PM
I don't see why not.

It's optional, so it doesn't bother anyone who doesn't want it.

It's very easy programming wise: You just store all the different variables in an .ini files - that way you can easily have an unlimited number of presets.

Explain your programming knowledge, unreal ed knowledge, and then tell me a difficulty of 1-10 on programing.

Tell me yours.

Cyntrox

Quote from: Ion.67 on February 12, 2008, 10:05:10 PM
Quote from: Cyntrox on February 12, 2008, 08:30:21 PM
I don't see why not.

It's optional, so it doesn't bother anyone who doesn't want it.

It's very easy programming wise: You just store all the different variables in an .ini files - that way you can easily have an unlimited number of presets.

Explain your programming knowledge, unreal ed knowledge, and then tell me a difficulty of 1-10 on programing.
In the last months I've made:
1) A motion tracker which can be connected to and issued commands to remotely, as well as allowing video stream (includes a lot of file handling)
2) A totally encrypted set of chat programs, including lobby server, clients, proxies, tunnels, gateways and encryption key servers.
3) Some snake-like game
4) A program for sending files, as well as its receiving counterpart.
5) A module with functions like converting a string to 1337-speak.

All made in Python, which is quite similar to C. I don't have Unreal Ed experience, but the dev teams has said you can use C in it. Besides, writing to a file is a VERY basic function, and if you intend to have any kind of profiles you must have it anyways.