All We've seen. (Shield your bandwidth dial-up users!)

Started by Tidenburg, January 29, 2008, 10:18:15 PM

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Tidenburg

UPDATED: 14/4/2008

Aim.
"The objective of Project Stealth is inspired by the Chaos Theory versus mode, but without the bugs and issues that Ubisoft has left unattended over the years. Project Stealth will use its own graphics, sounds, code and others, so as not to violate any copyright laws. After the game is released, Project Stealth will improve the game and implement some new ideas. Please remind yourself that we are not cloning the original Versus mode in any way. We simply took the concept of a team of spies that use stealth to out-rule a team of brutal forced mercenaries."



OK. This is an image heavy collection of all the FINISHED pieces which goodkebab and members of the dev team have posted. Other development forums can have them so so can we! :D Post links to anymore if you think they're needed. If this idea I generally despised by the community then obviously i'll remove it.

Places of interest
Engine Information
Alternate communication channels
Progress
Lennard's Project Stealth Blog.

Development Threads
Spy Concept Art
Merc Concept Art
Epoxy Camera
Spy Model Creation
Merc Development Thread
Tick Tack (release thread 1)
Poison Mine
Mine
Updated releases for MOTY
Tick Tock (release thread 2)
Tick Tock2 (release thread 3)


Concept Artwork

Spy - Goodkebab:

Merc - Goodkebab:


Secure Net Systems:



Character Models
Mercanary:




Spy:



Action Shot:



Turntables:
Spy - http://projectstealth.splintercellnetwork.com/public/video/spy/turntable_Spy.mov
Merc - http://projectstealth.splintercellnetwork.com/public/video/merc/turntable_Merc.mov

Equipment:
Merc:






Spy:





Visions

EMF (electro-magnetic field vision) vision
EMF Video (right-click, save as)

Thermal Vision

Themal Vision 2

Motion Tracking [vision]

frvge

We might open up the public-directory later. It's got 99.9% of all publicly released things. I don't know for sure if and when tho.
Quote from: savior2006SCDA has more bugs than a rain forest.
Quote
Treat your customers with respect you make more customers. Treat your customers like pirates, you make more pirates.

Farley4Fan


Hyrage

 :o

Incredible work, seriously X_X! I'm totally suprised.
Damn... I'm on it whenever you want it O_O, it seems like the Multiplayer Game I was waiting for.

Is it possible to know more about the Game Design plz?
(character moves, movement speed, jump distance, rate of fire, etc...)
http://img241.imageshack.us/img241/1015/achievement3zo3.jpg[/img]

"Video Games are art, but we don't play art, we play games."

MacBryce

Quote from: HBW_Hyrage on February 01, 2008, 07:16:55 AM
Is it possible to know more about the Game Design plz?
(character moves, movement speed, jump distance, rate of fire, etc...)

All in good time ;-)


Hyrage

Quote from: MacBryce on February 01, 2008, 09:05:26 PM
Quote from: HBW_Hyrage on February 01, 2008, 07:16:55 AM
Is it possible to know more about the Game Design plz?
(character moves, movement speed, jump distance, rate of fire, etc...)

All in good time ;-)
It's to Level Design it :o
lol...
http://img241.imageshack.us/img241/1015/achievement3zo3.jpg[/img]

"Video Games are art, but we don't play art, we play games."

Tidenburg

#7
Updated with the new shots and added links to all major development threads by the dev team.

Hyrage

#8
Quote from: Tidenburg on February 01, 2008, 11:31:04 PM
Updated with the new shots ;)
Great, shots... THe Motion tracker vision seems really really cool ::), but am I the only one who think that this is the "noob" approach in CT?

I mean, the deal when you are a Merc is to spot and anticipate the spy movement so you have to develop your own eyes in the Darkness to spot your enemies. So playing with a motion tracker is like playing in full Daylight when you are tracking down a spy, what is pretty bad.

No offense on this point you are all doing a lot of incredible work. If we can choose to disable the Motion Tracker Vision it could be great. Anyway, we will always find people who loves or dislikes something and they both have a good reason.

"I remember many games where the MERCS were both camping in a good spot with a tent, a campfire and few mashmallows... switching constanly between Motion tracker Vision & EMF Vision." - bad times...
http://img241.imageshack.us/img241/1015/achievement3zo3.jpg[/img]

"Video Games are art, but we don't play art, we play games."

Tidenburg

If you played CT much at all then you'll know you can disable any vision by hosting your own party and going into the equipment restrictions.

Hyrage

#10
Quote from: Tidenburg on February 01, 2008, 11:55:41 PM
If you played CT much at all then you'll know you can disable any vision by hosting your own party and going into the equipment restrictions.
I know, but PS isn't CT, right?
http://img241.imageshack.us/img241/1015/achievement3zo3.jpg[/img]

"Video Games are art, but we don't play art, we play games."

Tidenburg

For legal issues, no, its a stealth action multi player game, but in practical terms it will play very much (almost exactly) like Chaos Theory for the PC, well that is the aim anyway. Ask the Dev Team, check the information parts of the forum or lennards dev blog (dunno if it has about it on there) for how the game will play out. Also MOTY has an article on the project.

Hyrage

Quote from: Tidenburg on February 02, 2008, 02:00:53 AM
For legal issues, no, its a stealth action multi player game, but in practical terms it will play very much (almost exactly) like Chaos Theory for the PC, well that is the aim anyway. Ask the Dev Team, check the information parts of the forum or lennards dev blog (dunno if it has about it on there) for how the game will play out. Also MOTY has an article on the project.
I know what you mean, but my point was more on: It will be played the same, but maybe the Game Options in the Menu will be different lol, but I don't know what they will keep and let go.
http://img241.imageshack.us/img241/1015/achievement3zo3.jpg[/img]

"Video Games are art, but we don't play art, we play games."

Farley4Fan

MT won't be removed.  I remember you asked something like that in another thread.  However, it will be nerfed and more balanced than the MT from CT.

Hyrage

Quote from: Papa Skull on February 02, 2008, 03:22:58 AM
MT won't be removed.  I remember you asked something like that in another thread.  However, it will be nerfed and more balanced than the MT from CT.
Yes and I had a great anwser ^^.
http://img241.imageshack.us/img241/1015/achievement3zo3.jpg[/img]

"Video Games are art, but we don't play art, we play games."