Quote from: VenomousNinja on December 09, 2013, 06:05:25 AM
It's interesting, but I feel like it's overpowered in the merc's favor. It's essentially forcing the spy to play 10x better than he would have to before, because (sometimes stray) hit from a merc's gun would guarantee a volley of bullets and grenades towards the offending spy. It would also encourage mercs to spray bullets when they have extra bullets (with a backpack or next to ammo refills if PS will have those), hoping to get a lucky hit on the spy no matter how stealthy a spy was playing.
Nerf it, but that would be cheap... the formula you have now is great, i think maybei misjudged it, being tainted by theat vixen we call Blakclist lol...
BTW The UI is looking fairly decent, but it needs to be cleaner and better organised ;).