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Messages - ShiftedDesign

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Join Us / Re: Level Designer / Mapper
« on: December 26, 2011, 08:57:46 PM »
Though I do like the concept and game play style of your game the most, I do not feel that my strengths are specifically geared towards what yo are looking for.
And I am aware of Normal maps and generally made them myself through photoshop just tweaking as I needed but Nod2 looks like a very helpful program. I may purchase it in the future. I need to sharpen my skills before I take on a project like yours.

I will be around the game design community, such as moddb, and if you need any help with level design in the future give me shout and I'll see what I can do for you.

I am sorry for wasting your time, and possibly getting your hopes up.
I hope to see you in the future.


Join Us / Re: Level Designer / Mapper
« on: December 26, 2011, 12:40:06 AM »
I do have ZBrush and I'm sure I could learn to do normal mapping if it is truly needed.

Join Us / Level Designer / Mapper
« on: December 25, 2011, 07:15:11 PM »
College Student

Level Designer/Mapper
I've been working with UnrealED/UDK for about 4 years, and Source Hammer for a year.
I am skilled in Photoshop and Maya, but prefer to work with UDK.
I currently have a lot of time on my hands and am wishing to fill it.
I have received invitations to other projects/mods but your project seems to be the most interesting.

I was recruited to the Starcraft FPS game as a level designer / Mapper but the project wont be to the mapping process for another month or two.
So, I have gone searching for other work.

My work has been scattered about and doesn't show my skills very well due to lack of direction:

and a little work that I did with the Material editor just recently.

Though I do not have any personal work at the moment that reflects the style in which your game peruses I will be more than happy to do a demonstration to any specifications that you may have.

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