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Oh yeah, I will see that it shall be as you say.

Comicsserg or anyone in here that has experience.

Could you state some of the personal reasons what differences and why are they are pretty major in the industry that 3ds and Maya has over each other?

Just state something like 2 reasons why Maya is good and bad.

And same for  3ds? Cause I am really thinking which is better and why. But I need some personal stuff just to see. Thanks.

They both provide the same functionality, Maya does offer a more streamlined animation tool set but if you follow the industry via magazines like 3D World you'll notice that among the top people in the field it's a pretty even split on who uses what. Most people at that level are fairly proficient in both. It seems to be a personal preference in UI style and also availability for plugins geared towards your particular task that determines which to use. A lot of people feel that Maya has a very streamlined and easy to use UI and find Max's UI to be cluttered and confusing. I personally love the Max Roll-out system and detest Maya's Hotbar. You will also find a lot of people in favor of Maya simply because Max wasn't as accessible for many years while Maya provided the Personal Learning Edition making it very easy for people to pick it up and start learning giving it a significant boost in popularity. Good PR for the win I guess!

Hmmm, well I kind of really like Max because of:

A) It's equivalent to Maya in most Companies, AKA for me that's Blizzard.

B) Cause movies like Shrek were created on it.

C) Cause I feel hardcore when my friends say "Wtf" is this thing, and I am like, yeah that's the shizz that makes this shizz go wild!

the films/games made with maya:
Almost all PIXAR films, Pirates Of the Carribean, Mortal Kombat 9, Tomb Raider, EA sports, Halo, Prince of Persia, God of War, Spider man 3, Killzone, Final Fantasy, Avatar etc

btw Shrek made with maya too

PS: There is no good or bad, maya and max are both great products and film/game companies usually use both of them, however everyone who made animation (for professional products) uses maya for animation because of the control it gives you


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