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clown358:
I was thinking of applying here for 2 months so here we go  :)

Name: clown
Age: 20

I finished school 2 months ago and going to study computer science at university.
But until university starts(October), i've got a lot of time to spent and it's driving me crazy I have nothing to do.
I'm interested in computers and programming (and gaming) since i'm 12(?) years old and i tried out many things.
Especially Splinter Cell influenced my childhood, and i started working with the unreal editor.
Two and a half years ago EPIC released it's development kit and i got in touch with unrealscript.
First i didn't know how to handle it, but until today i made a good progress.
I do not have a portfolio, but i've got a youtube channel with some videos about unrealscript (http://www.youtube.com/user/clownGER358).

Following your blog for like two years, i've noticed the slow progress and many people joining and leaving your team
and as a fan of splinter cell the best thing i can do is offering my help to finish this project.

Hope to hear from you soon,
clown

frvge:
Hi Clown,

Thanks for your application. The videos look IMO good. Does the ledge climbing also work with models and with non-90 degree angles?

frvge

clown358:
Unfortunately the climbing system does not work yet with non 90 degrees angles, but changing this isn't a big deal.
I developed it some months ago and didn't finished it because of i don't know how to animate and that's why it looks a little bit strange.
And for sure it works with models.
 

frvge:
To clarify, it should work with non-BSP things, for example collision models of props.

clown358:
The system works on base of collision models:
http://www.youtube.com/watch?v=10Qy1W552L4

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