Our best shot is to attract the Splinter Cell Blacklist newb fan base.
Frvge, you really must change the Project Stealth video tags so that Project stealth appears when people search for Splinter Cell Blacklist online gaming videos.
There is a very large amount of people recording their SvM Blacklist gameplay and posting it to Youtube. Project Stealth must tap into this online community.
I posted a thread on the Star Citizen forum. I am not sure if this forum is exclusively available to Star Citizen backers such as myself, but if any of you guys can reply to thiis thread in a positive manner I would appreciate it. We need to keep this thread at the top of the "Other Games forum" so that more people read it.
I think that Project stealth must reach about 9,000 Facebook likes so that 90,000 euros can be obtained with about 4,500 people pledging 20 euros each. A 50% pledge percentage may also be high considering that our current pledge percentage is about 9.5%.
The truth is that the Project stealth budget must be reduced to at least a part-time project budget with a sub-minimum wage salary. Big sacrifices must be made, but I think that once this game goes live on Steam or whatever it will pick up a lot of hits and it will be purchased.
https://forums.robertsspaceindustries.com/discussion/comment/2576918#Comment_2576918
Frvge, you really need to stop caring about "being spammy", this project needs to be promoted at all costs. We are too late in the game to worry about little things like that.
Frvge, you really must change the Project Stealth video tags so that Project stealth appears when people search for Splinter Cell Blacklist online gaming videos.
There is a very large amount of people recording their SvM Blacklist gameplay and posting it to Youtube. Project Stealth must tap into this online community.
I posted a thread on the Star Citizen forum. I am not sure if this forum is exclusively available to Star Citizen backers such as myself, but if any of you guys can reply to thiis thread in a positive manner I would appreciate it. We need to keep this thread at the top of the "Other Games forum" so that more people read it.
I think that Project stealth must reach about 9,000 Facebook likes so that 90,000 euros can be obtained with about 4,500 people pledging 20 euros each. A 50% pledge percentage may also be high considering that our current pledge percentage is about 9.5%.
The truth is that the Project stealth budget must be reduced to at least a part-time project budget with a sub-minimum wage salary. Big sacrifices must be made, but I think that once this game goes live on Steam or whatever it will pick up a lot of hits and it will be purchased.
https://forums.robertsspaceindustries.com/discussion/comment/2576918#Comment_2576918
Frvge, you really need to stop caring about "being spammy", this project needs to be promoted at all costs. We are too late in the game to worry about little things like that.