Author Topic: Why did Double Agent have different multiplayer styles for certain consoles?  (Read 1396 times)

Offline Scanty Chunk

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https://en.wikipedia.org/wiki/Tom_Clancy's_Splinter_Cell:_Double_Agent#Multiplayer

So why did Xbox have a whole different variety of multiplayer gameplay than Xbox 360 and PC??

Really confuses me because they don't seem to have much difference in memory usage or anything.  ???

The Xbox version of multiplayer even looks a bit funner too haha.  :-\

Offline NeoSuperior

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Because of "different console generations". They didn't want the exact same game with very different graphics.
If there are any orthographic/grammatical errors in this post, you can keep them and, if you want, hang them over your bed ;)

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Offline RaDRoacH

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Spy vs Spy looked funny (I never played it, because i wasn't able to connect my PS2 online)
I've seen some videos though, QTE CQC, lethal SMG, Lethal gadgets, stealth camo...
Sorry if my english is not perfect.